From e72226dbf8f61dacc2fe4d18297807faa27b207f Mon Sep 17 00:00:00 2001 From: piernov Date: Mon, 12 May 2014 13:00:01 +0200 Subject: Multiplayer mode + various improvement --- Gamestates/Multiplayer.lua | 18 +++++++++++++----- 1 file changed, 13 insertions(+), 5 deletions(-) (limited to 'Gamestates/Multiplayer.lua') diff --git a/Gamestates/Multiplayer.lua b/Gamestates/Multiplayer.lua index 879a100..0347238 100644 --- a/Gamestates/Multiplayer.lua +++ b/Gamestates/Multiplayer.lua @@ -1,18 +1,26 @@ +--[[ + Gamestates/Multiplayer.lua + Multiplayer menu + by piernov + + Comment: created for an hypothetical Internet mode. +]]-- + local Multiplayer = { - Local = require "Gamestates/Multiplayer/Local", - Internet = require "Gamestates/Multiplayer/Internet"} + Local = require "Gamestates/Multiplayer/Local"} local Gui = require "Quickie" local Utils = require "Utils" +function Multiplayer:enter() + Previous = "Gamestates/Menu" +end + function Multiplayer:update(dt) Gui.group{grow = "down", pos = {Utils.percentCoordinates(10, 10)}, function() if Gui.Button{text = "Local", size = {Utils.percentCoordinates(80, 20)}} then Gamestate.switch(Multiplayer.Local) end - if Gui.Button{text = "Internet", size = {Utils.percentCoordinates(80, 20)}} then - Gamestate.switch(Multiplayer.Internet) - end end} end -- cgit v1.2.3-54-g00ecf