# QUICKIE Quickie is an [immediate mode gui][IMGUI] library for [LÖVE][LOVE] ## Example local gui = require 'quickie' -- widgets are "created" by calling their corresponding functions in love.update. -- if you want to remove a widget, simply don't call the function (just like with -- any other love drawable). widgets dont hold their own state - this is your job: -- -- sliders have a value and optional a minimum (default = 0) and maximum (default = 1) local slider = {value = 10, min = 0, max = 100} -- input boxes have a text and a cursor position (defaults to end of string) local input = {text = "Hello, World!", cursor = 0} -- checkboxes have only a `checked' status local checkbox = {checked = false} function love.update(dt) -- widgets are defined by simply calling them. usually a widget returns true if -- if its value changed or if it was activated (click on button, ...) if gui.Input(input, 10, 10, 300, 20) then print('Text changed:', input.text) end if gui.Button('Clear', 320,10,100,20) then input.text = "" end -- add more widgets here end function love.draw() -- draw the widgets which were "created" in love.update gui.core.draw() end function love.keypressed(key,code) -- forward keyboard events to the gui. If you don't want widget tabbing and -- input widgets, skip this line gui.core.keyboard.pressed(key, code) end ## Documentation TODO [LOVE]: http://love2d.org [IMGUI]: http://www.mollyrocket.com/forums/viewforum.php?f=10