local core = require((...):match("^(.+)%.[^%.]+") .. '.core') return function(info, x,y,w,h, draw) assert(type(info) == 'table' and type(info.value) == "table", "Incomplete slider value info") info.min = info.min or {x = 0, y = 0} info.max = info.max or {x = math.max(info.value.x or 0, 1), y = math.max(info.value.y or 0, 1)} info.step = info.step or {x = (info.max.x - info.min.x)/50, y = (info.max.y - info.min.y)/50} local fraction = { x = (info.value.x - info.min.x) / (info.max.x - info.min.x), y = (info.value.y - info.min.y) / (info.max.y - info.min.y), } local id = core.generateID() core.mouse.updateState(id, x,y,w,h) core.makeTabable(id) core.registerDraw(id,draw or core.style.Slider2D, fraction, x,y,w,h) -- update value if core.isActive(id) then core.setKeyFocus(id) fraction = { x = (core.mouse.x - x) / w, y = (core.mouse.y - y) / h, } fraction.x = math.min(1, math.max(0, fraction.x)) fraction.y = math.min(1, math.max(0, fraction.y)) local v = { x = fraction.x * (info.max.x - info.min.x) + info.min.x, y = fraction.y * (info.max.y - info.min.y) + info.min.y, } if v.x ~= info.value.x or v.y ~= info.value.y then info.value = v return true end end local changed = false if core.hasKeyFocus(id) then if core.keyboard.key == 'down' then info.value.y = math.min(info.max.y, info.value.y + info.step.y) changed = true elseif core.keyboard.key == 'up' then info.value.y = math.max(info.min.y, info.value.y - info.step.y) changed = true end if core.keyboard.key == 'right' then info.value.x = math.min(info.max.x, info.value.x + info.step.x) changed = true elseif core.keyboard.key == 'left' then info.value.x = math.max(info.min.x, info.value.x - info.step.x) changed = true end end return changed end