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+/** @license
+ *
+ * SoundManager 2: JavaScript Sound for the Web
+ * ----------------------------------------------
+ * http://schillmania.com/projects/soundmanager2/
+ *
+ * Copyright (c) 2007, Scott Schiller. All rights reserved.
+ * Code provided under the BSD License:
+ * http://schillmania.com/projects/soundmanager2/license.txt
+ *
+ * V2.97a.20111220
+ */
+
+/*global window, SM2_DEFER, sm2Debugger, console, document, navigator, setTimeout, setInterval, clearInterval, Audio */
+/* jslint regexp: true, sloppy: true, white: true, nomen: true, plusplus: true */
+
+/**
+ * About this file
+ * ---------------
+ * This is the fully-commented source version of the SoundManager 2 API,
+ * recommended for use during development and testing.
+ *
+ * See soundmanager2-nodebug-jsmin.js for an optimized build (~10KB with gzip.)
+ * http://schillmania.com/projects/soundmanager2/doc/getstarted/#basic-inclusion
+ * Alternately, serve this file with gzip for 75% compression savings (~30KB over HTTP.)
+ *
+ * You may notice <d> and </d> comments in this source; these are delimiters for
+ * debug blocks which are removed in the -nodebug builds, further optimizing code size.
+ *
+ * Also, as you may note: Whoa, reliable cross-platform/device audio support is hard! ;)
+ */
+
+(function(window) {
+
+var soundManager = null;
+
+/**
+ * The SoundManager constructor.
+ *
+ * @constructor
+ * @param {string} smURL Optional: Path to SWF files
+ * @param {string} smID Optional: The ID to use for the SWF container element
+ * @this {SoundManager}
+ * @return {SoundManager} The new SoundManager instance
+ */
+
+function SoundManager(smURL, smID) {
+ // Top-level configuration options
+
+ this.flashVersion = 8; // flash build to use (8 or 9.) Some API features require 9.
+ this.debugMode = true; // enable debugging output (console.log() with HTML fallback)
+ this.debugFlash = false; // enable debugging output inside SWF, troubleshoot Flash/browser issues
+ this.useConsole = true; // use console.log() if available (otherwise, writes to #soundmanager-debug element)
+ this.consoleOnly = true; // if console is being used, do not create/write to #soundmanager-debug
+ this.waitForWindowLoad = false; // force SM2 to wait for window.onload() before trying to call soundManager.onload()
+ this.bgColor = '#ffffff'; // SWF background color. N/A when wmode = 'transparent'
+ this.useHighPerformance = false; // position:fixed flash movie can help increase js/flash speed, minimize lag
+ this.flashPollingInterval = null; // msec affecting whileplaying/loading callback frequency. If null, default of 50 msec is used.
+ this.html5PollingInterval = null; // msec affecting whileplaying() for HTML5 audio, excluding mobile devices. If null, native HTML5 update events are used.
+ this.flashLoadTimeout = 1000; // msec to wait for flash movie to load before failing (0 = infinity)
+ this.wmode = null; // flash rendering mode - null, 'transparent', or 'opaque' (last two allow z-index to work)
+ this.allowScriptAccess = 'always'; // for scripting the SWF (object/embed property), 'always' or 'sameDomain'
+ this.useFlashBlock = false; // *requires flashblock.css, see demos* - allow recovery from flash blockers. Wait indefinitely and apply timeout CSS to SWF, if applicable.
+ this.useHTML5Audio = true; // use HTML5 Audio() where API is supported (most Safari, Chrome versions), Firefox (no MP3/MP4.) Ideally, transparent vs. Flash API where possible.
+ this.html5Test = /^(probably|maybe)$/i; // HTML5 Audio() format support test. Use /^probably$/i; if you want to be more conservative.
+ this.preferFlash = true; // overrides useHTML5audio. if true and flash support present, will try to use flash for MP3/MP4 as needed since HTML5 audio support is still quirky in browsers.
+ this.noSWFCache = false; // if true, appends ?ts={date} to break aggressive SWF caching.
+
+ this.audioFormats = {
+
+ /**
+ * determines HTML5 support + flash requirements.
+ * if no support (via flash and/or HTML5) for a "required" format, SM2 will fail to start.
+ * flash fallback is used for MP3 or MP4 if HTML5 can't play it (or if preferFlash = true)
+ * multiple MIME types may be tested while trying to get a positive canPlayType() response.
+ */
+
+ 'mp3': {
+ 'type': ['audio/mpeg; codecs="mp3"', 'audio/mpeg', 'audio/mp3', 'audio/MPA', 'audio/mpa-robust'],
+ 'required': true
+ },
+
+ 'mp4': {
+ 'related': ['aac','m4a'], // additional formats under the MP4 container
+ 'type': ['audio/mp4; codecs="mp4a.40.2"', 'audio/aac', 'audio/x-m4a', 'audio/MP4A-LATM', 'audio/mpeg4-generic'],
+ 'required': false
+ },
+
+ 'ogg': {
+ 'type': ['audio/ogg; codecs=vorbis'],
+ 'required': false
+ },
+
+ 'wav': {
+ 'type': ['audio/wav; codecs="1"', 'audio/wav', 'audio/wave', 'audio/x-wav'],
+ 'required': false
+ }
+
+ };
+
+ this.defaultOptions = {
+
+ /**
+ * the default configuration for sound objects made with createSound() and related methods
+ * eg., volume, auto-load behaviour and so forth
+ */
+
+ 'autoLoad': false, // enable automatic loading (otherwise .load() will be called on demand with .play(), the latter being nicer on bandwidth - if you want to .load yourself, you also can)
+ 'autoPlay': false, // enable playing of file as soon as possible (much faster if "stream" is true)
+ 'from': null, // position to start playback within a sound (msec), default = beginning
+ 'loops': 1, // how many times to repeat the sound (position will wrap around to 0, setPosition() will break out of loop when >0)
+ 'onid3': null, // callback function for "ID3 data is added/available"
+ 'onload': null, // callback function for "load finished"
+ 'whileloading': null, // callback function for "download progress update" (X of Y bytes received)
+ 'onplay': null, // callback for "play" start
+ 'onpause': null, // callback for "pause"
+ 'onresume': null, // callback for "resume" (pause toggle)
+ 'whileplaying': null, // callback during play (position update)
+ 'onposition': null, // object containing times and function callbacks for positions of interest
+ 'onstop': null, // callback for "user stop"
+ 'onfailure': null, // callback function for when playing fails
+ 'onfinish': null, // callback function for "sound finished playing"
+ 'multiShot': true, // let sounds "restart" or layer on top of each other when played multiple times, rather than one-shot/one at a time
+ 'multiShotEvents': false, // fire multiple sound events (currently onfinish() only) when multiShot is enabled
+ 'position': null, // offset (milliseconds) to seek to within loaded sound data.
+ 'pan': 0, // "pan" settings, left-to-right, -100 to 100
+ 'stream': true, // allows playing before entire file has loaded (recommended)
+ 'to': null, // position to end playback within a sound (msec), default = end
+ 'type': null, // MIME-like hint for file pattern / canPlay() tests, eg. audio/mp3
+ 'usePolicyFile': false, // enable crossdomain.xml request for audio on remote domains (for ID3/waveform access)
+ 'volume': 100 // self-explanatory. 0-100, the latter being the max.
+
+ };
+
+ this.flash9Options = {
+
+ /**
+ * flash 9-only options,
+ * merged into defaultOptions if flash 9 is being used
+ */
+
+ 'isMovieStar': null, // "MovieStar" MPEG4 audio mode. Null (default) = auto detect MP4, AAC etc. based on URL. true = force on, ignore URL
+ 'usePeakData': false, // enable left/right channel peak (level) data
+ 'useWaveformData': false, // enable sound spectrum (raw waveform data) - NOTE: May increase CPU load.
+ 'useEQData': false, // enable sound EQ (frequency spectrum data) - NOTE: May increase CPU load.
+ 'onbufferchange': null, // callback for "isBuffering" property change
+ 'ondataerror': null // callback for waveform/eq data access error (flash playing audio in other tabs/domains)
+
+ };
+
+ this.movieStarOptions = {
+
+ /**
+ * flash 9.0r115+ MPEG4 audio options,
+ * merged into defaultOptions if flash 9+movieStar mode is enabled
+ */
+
+ 'bufferTime': 3, // seconds of data to buffer before playback begins (null = flash default of 0.1 seconds - if AAC playback is gappy, try increasing.)
+ 'serverURL': null, // rtmp: FMS or FMIS server to connect to, required when requesting media via RTMP or one of its variants
+ 'onconnect': null, // rtmp: callback for connection to flash media server
+ 'duration': null // rtmp: song duration (msec)
+
+ };
+
+ // HTML attributes (id + class names) for the SWF container
+
+ this.movieID = 'sm2-container';
+ this.id = (smID || 'sm2movie');
+
+ this.debugID = 'soundmanager-debug';
+ this.debugURLParam = /([#?&])debug=1/i;
+
+ // dynamic attributes
+
+ this.versionNumber = 'V2.97a.20111220';
+ this.version = null;
+ this.movieURL = null;
+ this.url = (smURL || null);
+ this.altURL = null;
+ this.swfLoaded = false;
+ this.enabled = false;
+ this.oMC = null;
+ this.sounds = {};
+ this.soundIDs = [];
+ this.muted = false;
+ this.didFlashBlock = false;
+ this.filePattern = null;
+
+ this.filePatterns = {
+
+ 'flash8': /\.mp3(\?.*)?$/i,
+ 'flash9': /\.mp3(\?.*)?$/i
+
+ };
+
+ // support indicators, set at init
+
+ this.features = {
+
+ 'buffering': false,
+ 'peakData': false,
+ 'waveformData': false,
+ 'eqData': false,
+ 'movieStar': false
+
+ };
+
+ // flash sandbox info, used primarily in troubleshooting
+
+ this.sandbox = {
+
+ // <d>
+ 'type': null,
+ 'types': {
+ 'remote': 'remote (domain-based) rules',
+ 'localWithFile': 'local with file access (no internet access)',
+ 'localWithNetwork': 'local with network (internet access only, no local access)',
+ 'localTrusted': 'local, trusted (local+internet access)'
+ },
+ 'description': null,
+ 'noRemote': null,
+ 'noLocal': null
+ // </d>
+
+ };
+
+ /**
+ * basic HTML5 Audio() support test
+ * try...catch because of IE 9 "not implemented" nonsense
+ * https://github.com/Modernizr/Modernizr/issues/224
+ */
+
+ this.hasHTML5 = (function() {
+ try {
+ return (typeof Audio !== 'undefined' && typeof new Audio().canPlayType !== 'undefined');
+ } catch(e) {
+ return false;
+ }
+ }());
+
+ /**
+ * format support (html5/flash)
+ * stores canPlayType() results based on audioFormats.
+ * eg. { mp3: boolean, mp4: boolean }
+ * treat as read-only.
+ */
+
+ this.html5 = {
+ 'usingFlash': null // set if/when flash fallback is needed
+ };
+
+ this.flash = {}; // file type support hash
+
+ this.html5Only = false; // determined at init time
+ this.ignoreFlash = false; // used for special cases (eg. iPad/iPhone/palm OS?)
+
+ /**
+ * a few private internals (OK, a lot. :D)
+ */
+
+ var SMSound,
+ _s = this, _flash = null, _sm = 'soundManager', _smc = _sm+'::', _h5 = 'HTML5::', _id, _ua = navigator.userAgent, _win = window, _wl = _win.location.href.toString(), _doc = document, _doNothing, _init, _fV, _on_queue = [], _debugOpen = true, _debugTS, _didAppend = false, _appendSuccess = false, _didInit = false, _disabled = false, _windowLoaded = false, _wDS, _wdCount = 0, _initComplete, _mixin, _addOnEvent, _processOnEvents, _initUserOnload, _delayWaitForEI, _waitForEI, _setVersionInfo, _handleFocus, _strings, _initMovie, _domContentLoaded, _winOnLoad, _didDCLoaded, _getDocument, _createMovie, _catchError, _setPolling, _initDebug, _debugLevels = ['log', 'info', 'warn', 'error'], _defaultFlashVersion = 8, _disableObject, _failSafely, _normalizeMovieURL, _oRemoved = null, _oRemovedHTML = null, _str, _flashBlockHandler, _getSWFCSS, _swfCSS, _toggleDebug, _loopFix, _policyFix, _complain, _idCheck, _waitingForEI = false, _initPending = false, _smTimer, _onTimer, _startTimer, _stopTimer, _timerExecute, _h5TimerCount = 0, _h5IntervalTimer = null, _parseURL,
+ _needsFlash = null, _featureCheck, _html5OK, _html5CanPlay, _html5Ext, _html5Unload, _domContentLoadedIE, _testHTML5, _event, _slice = Array.prototype.slice, _useGlobalHTML5Audio = false, _hasFlash, _detectFlash, _badSafariFix, _html5_events, _showSupport,
+ _is_iDevice = _ua.match(/(ipad|iphone|ipod)/i), _is_firefox = _ua.match(/firefox/i), _is_android = _ua.match(/droid/i), _isIE = _ua.match(/msie/i), _isWebkit = _ua.match(/webkit/i), _isSafari = (_ua.match(/safari/i) && !_ua.match(/chrome/i)), _isOpera = (_ua.match(/opera/i)),
+ _likesHTML5 = (_ua.match(/(mobile|pre\/|xoom)/i) || _is_iDevice),
+ _isBadSafari = (!_wl.match(/usehtml5audio/i) && !_wl.match(/sm2\-ignorebadua/i) && _isSafari && !_ua.match(/silk/i) && _ua.match(/OS X 10_6_([3-7])/i)), // Safari 4 and 5 (excluding Kindle Fire, "Silk") occasionally fail to load/play HTML5 audio on Snow Leopard 10.6.3 through 10.6.7 due to bug(s) in QuickTime X and/or other underlying frameworks. :/ Confirmed bug. https://bugs.webkit.org/show_bug.cgi?id=32159
+ _hasConsole = (typeof console !== 'undefined' && typeof console.log !== 'undefined'), _isFocused = (typeof _doc.hasFocus !== 'undefined'?_doc.hasFocus():null), _tryInitOnFocus = (_isSafari && typeof _doc.hasFocus === 'undefined'), _okToDisable = !_tryInitOnFocus, _flashMIME = /(mp3|mp4|mpa)/i,
+ _emptyURL = 'about:blank', // safe URL to unload, or load nothing from (flash 8 + most HTML5 UAs)
+ _overHTTP = (_doc.location?_doc.location.protocol.match(/http/i):null),
+ _http = (!_overHTTP ? 'http:/'+'/' : ''),
+ // mp3, mp4, aac etc.
+ _netStreamMimeTypes = /^\s*audio\/(?:x-)?(?:mpeg4|aac|flv|mov|mp4||m4v|m4a|mp4v|3gp|3g2)\s*(?:$|;)/i,
+ // Flash v9.0r115+ "moviestar" formats
+ _netStreamTypes = ['mpeg4', 'aac', 'flv', 'mov', 'mp4', 'm4v', 'f4v', 'm4a', 'mp4v', '3gp', '3g2'],
+ _netStreamPattern = new RegExp('\\.(' + _netStreamTypes.join('|') + ')(\\?.*)?$', 'i');
+
+ this.mimePattern = /^\s*audio\/(?:x-)?(?:mp(?:eg|3))\s*(?:$|;)/i; // default mp3 set
+
+ // use altURL if not "online"
+ this.useAltURL = !_overHTTP;
+ this._global_a = null;
+
+ _swfCSS = {
+
+ 'swfBox': 'sm2-object-box',
+ 'swfDefault': 'movieContainer',
+ 'swfError': 'swf_error', // SWF loaded, but SM2 couldn't start (other error)
+ 'swfTimedout': 'swf_timedout',
+ 'swfLoaded': 'swf_loaded',
+ 'swfUnblocked': 'swf_unblocked', // or loaded OK
+ 'sm2Debug': 'sm2_debug',
+ 'highPerf': 'high_performance',
+ 'flashDebug': 'flash_debug'
+
+ };
+
+ if (_likesHTML5) {
+
+ // prefer HTML5 for mobile + tablet-like devices, probably more reliable vs. flash at this point.
+ _s.useHTML5Audio = true;
+ _s.preferFlash = false;
+
+ if (_is_iDevice) {
+ // by default, use global feature. iOS onfinish() -> next may fail otherwise.
+ _s.ignoreFlash = true;
+ _useGlobalHTML5Audio = true;
+ }
+
+ }
+
+ /**
+ * Public SoundManager API
+ * -----------------------
+ */
+
+ this.ok = function() {
+
+ return (_needsFlash?(_didInit && !_disabled):(_s.useHTML5Audio && _s.hasHTML5));
+
+ };
+
+ this.supported = this.ok; // legacy
+
+ this.getMovie = function(smID) {
+
+ // safety net: some old browsers differ on SWF references, possibly related to ExternalInterface / flash version
+ return _id(smID) || _doc[smID] || _win[smID];
+
+ };
+
+ /**
+ * Creates a SMSound sound object instance.
+ *
+ * @param {object} oOptions Sound options (at minimum, id and url are required.)
+ * @return {object} SMSound The new SMSound object.
+ */
+
+ this.createSound = function(oOptions) {
+
+ var _cs, _cs_string,
+ thisOptions = null, oSound = null, _tO = null;
+
+ // <d>
+ _cs = _sm+'.createSound(): ';
+ _cs_string = _cs + _str(!_didInit?'notReady':'notOK');
+ // </d>
+
+ if (!_didInit || !_s.ok()) {
+ _complain(_cs_string);
+ return false;
+ }
+
+ if (arguments.length === 2) {
+ // function overloading in JS! :) ..assume simple createSound(id,url) use case
+ oOptions = {
+ 'id': arguments[0],
+ 'url': arguments[1]
+ };
+ }
+
+ // inherit from defaultOptions
+ thisOptions = _mixin(oOptions);
+
+ thisOptions.url = _parseURL(thisOptions.url);
+
+ // local shortcut
+ _tO = thisOptions;
+
+ // <d>
+ if (_tO.id.toString().charAt(0).match(/^[0-9]$/)) {
+ _s._wD(_cs + _str('badID', _tO.id), 2);
+ }
+
+ _s._wD(_cs + _tO.id + ' (' + _tO.url + ')', 1);
+ // </d>
+
+ if (_idCheck(_tO.id, true)) {
+ _s._wD(_cs + _tO.id + ' exists', 1);
+ return _s.sounds[_tO.id];
+ }
+
+ function make() {
+
+ thisOptions = _loopFix(thisOptions);
+ _s.sounds[_tO.id] = new SMSound(_tO);
+ _s.soundIDs.push(_tO.id);
+ return _s.sounds[_tO.id];
+
+ }
+
+ if (_html5OK(_tO)) {
+
+ oSound = make();
+ _s._wD('Loading sound '+_tO.id+' via HTML5');
+ oSound._setup_html5(_tO);
+
+ } else {
+
+ if (_fV > 8) {
+ if (_tO.isMovieStar === null) {
+ // attempt to detect MPEG-4 formats
+ _tO.isMovieStar = (_tO.serverURL || (_tO.type ? _tO.type.match(_netStreamMimeTypes) : false) || _tO.url.match(_netStreamPattern));
+ }
+ // <d>
+ if (_tO.isMovieStar) {
+ _s._wD(_cs + 'using MovieStar handling');
+ }
+ // </d>
+ if (_tO.isMovieStar) {
+ if (_tO.usePeakData) {
+ _wDS('noPeak');
+ _tO.usePeakData = false;
+ }
+ // <d>
+ if (_tO.loops > 1) {
+ _wDS('noNSLoop');
+ }
+ // </d>
+ }
+ }
+
+ _tO = _policyFix(_tO, _cs);
+ oSound = make();
+
+ if (_fV === 8) {
+ _flash._createSound(_tO.id, _tO.loops||1, _tO.usePolicyFile);
+ } else {
+ _flash._createSound(_tO.id, _tO.url, _tO.usePeakData, _tO.useWaveformData, _tO.useEQData, _tO.isMovieStar, (_tO.isMovieStar?_tO.bufferTime:false), _tO.loops||1, _tO.serverURL, _tO.duration||null, _tO.autoPlay, true, _tO.autoLoad, _tO.usePolicyFile);
+ if (!_tO.serverURL) {
+ // We are connected immediately
+ oSound.connected = true;
+ if (_tO.onconnect) {
+ _tO.onconnect.apply(oSound);
+ }
+ }
+ }
+
+ if (!_tO.serverURL && (_tO.autoLoad || _tO.autoPlay)) {
+ // call load for non-rtmp streams
+ oSound.load(_tO);
+ }
+
+ }
+
+ // rtmp will play in onconnect
+ if (!_tO.serverURL && _tO.autoPlay) {
+ oSound.play();
+ }
+
+ return oSound;
+
+ };
+
+ /**
+ * Destroys a SMSound sound object instance.
+ *
+ * @param {string} sID The ID of the sound to destroy
+ */
+
+ this.destroySound = function(sID, _bFromSound) {
+
+ // explicitly destroy a sound before normal page unload, etc.
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+
+ var oS = _s.sounds[sID], i;
+
+ // Disable all callbacks while the sound is being destroyed
+ oS._iO = {};
+
+ oS.stop();
+ oS.unload();
+
+ for (i = 0; i < _s.soundIDs.length; i++) {
+ if (_s.soundIDs[i] === sID) {
+ _s.soundIDs.splice(i, 1);
+ break;
+ }
+ }
+
+ if (!_bFromSound) {
+ // ignore if being called from SMSound instance
+ oS.destruct(true);
+ }
+
+ oS = null;
+ delete _s.sounds[sID];
+
+ return true;
+
+ };
+
+ /**
+ * Calls the load() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {object} oOptions Optional: Sound options
+ */
+
+ this.load = function(sID, oOptions) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].load(oOptions);
+
+ };
+
+ /**
+ * Calls the unload() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ */
+
+ this.unload = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].unload();
+
+ };
+
+ /**
+ * Calls the onPosition() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {number} nPosition The position to watch for
+ * @param {function} oMethod The relevant callback to fire
+ * @param {object} oScope Optional: The scope to apply the callback to
+ * @return {SMSound} The SMSound object
+ */
+
+ this.onPosition = function(sID, nPosition, oMethod, oScope) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].onposition(nPosition, oMethod, oScope);
+
+ };
+
+ // legacy/backwards-compability: lower-case method name
+ this.onposition = this.onPosition;
+
+ /**
+ * Calls the clearOnPosition() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {number} nPosition The position to watch for
+ * @param {function} oMethod Optional: The relevant callback to fire
+ * @return {SMSound} The SMSound object
+ */
+
+ this.clearOnPosition = function(sID, nPosition, oMethod) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].clearOnPosition(nPosition, oMethod);
+
+ };
+
+ /**
+ * Calls the play() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {object} oOptions Optional: Sound options
+ * @return {SMSound} The SMSound object
+ */
+
+ this.play = function(sID, oOptions) {
+
+ if (!_didInit || !_s.ok()) {
+ _complain(_sm+'.play(): ' + _str(!_didInit?'notReady':'notOK'));
+ return false;
+ }
+
+ if (!_idCheck(sID)) {
+ if (!(oOptions instanceof Object)) {
+ // overloading use case: play('mySound','/path/to/some.mp3');
+ oOptions = {
+ url: oOptions
+ };
+ }
+ if (oOptions && oOptions.url) {
+ // overloading use case, create+play: .play('someID',{url:'/path/to.mp3'});
+ _s._wD(_sm+'.play(): attempting to create "' + sID + '"', 1);
+ oOptions.id = sID;
+ return _s.createSound(oOptions).play();
+ } else {
+ return false;
+ }
+ }
+
+ return _s.sounds[sID].play(oOptions);
+
+ };
+
+ this.start = this.play; // just for convenience
+
+ /**
+ * Calls the setPosition() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {number} nMsecOffset Position (milliseconds)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setPosition = function(sID, nMsecOffset) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].setPosition(nMsecOffset);
+
+ };
+
+ /**
+ * Calls the stop() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.stop = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+
+ _s._wD(_sm+'.stop(' + sID + ')', 1);
+ return _s.sounds[sID].stop();
+
+ };
+
+ /**
+ * Stops all currently-playing sounds.
+ */
+
+ this.stopAll = function() {
+
+ var oSound;
+ _s._wD(_sm+'.stopAll()', 1);
+
+ for (oSound in _s.sounds) {
+ if (_s.sounds.hasOwnProperty(oSound)) {
+ // apply only to sound objects
+ _s.sounds[oSound].stop();
+ }
+ }
+
+ };
+
+ /**
+ * Calls the pause() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.pause = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].pause();
+
+ };
+
+ /**
+ * Pauses all currently-playing sounds.
+ */
+
+ this.pauseAll = function() {
+
+ var i;
+ for (i = _s.soundIDs.length; i--;) {
+ _s.sounds[_s.soundIDs[i]].pause();
+ }
+
+ };
+
+ /**
+ * Calls the resume() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.resume = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].resume();
+
+ };
+
+ /**
+ * Resumes all currently-paused sounds.
+ */
+
+ this.resumeAll = function() {
+
+ var i;
+ for (i = _s.soundIDs.length; i--;) {
+ _s.sounds[_s.soundIDs[i]].resume();
+ }
+
+ };
+
+ /**
+ * Calls the togglePause() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.togglePause = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].togglePause();
+
+ };
+
+ /**
+ * Calls the setPan() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {number} nPan The pan value (-100 to 100)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setPan = function(sID, nPan) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].setPan(nPan);
+
+ };
+
+ /**
+ * Calls the setVolume() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @param {number} nVol The volume value (0 to 100)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setVolume = function(sID, nVol) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].setVolume(nVol);
+
+ };
+
+ /**
+ * Calls the mute() method of either a single SMSound object by ID, or all sound objects.
+ *
+ * @param {string} sID Optional: The ID of the sound (if omitted, all sounds will be used.)
+ */
+
+ this.mute = function(sID) {
+
+ var i = 0;
+
+ if (typeof sID !== 'string') {
+ sID = null;
+ }
+
+ if (!sID) {
+ _s._wD(_sm+'.mute(): Muting all sounds');
+ for (i = _s.soundIDs.length; i--;) {
+ _s.sounds[_s.soundIDs[i]].mute();
+ }
+ _s.muted = true;
+ } else {
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ _s._wD(_sm+'.mute(): Muting "' + sID + '"');
+ return _s.sounds[sID].mute();
+ }
+
+ return true;
+
+ };
+
+ /**
+ * Mutes all sounds.
+ */
+
+ this.muteAll = function() {
+
+ _s.mute();
+
+ };
+
+ /**
+ * Calls the unmute() method of either a single SMSound object by ID, or all sound objects.
+ *
+ * @param {string} sID Optional: The ID of the sound (if omitted, all sounds will be used.)
+ */
+
+ this.unmute = function(sID) {
+
+ var i;
+
+ if (typeof sID !== 'string') {
+ sID = null;
+ }
+
+ if (!sID) {
+
+ _s._wD(_sm+'.unmute(): Unmuting all sounds');
+ for (i = _s.soundIDs.length; i--;) {
+ _s.sounds[_s.soundIDs[i]].unmute();
+ }
+ _s.muted = false;
+
+ } else {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ _s._wD(_sm+'.unmute(): Unmuting "' + sID + '"');
+ return _s.sounds[sID].unmute();
+
+ }
+
+ return true;
+
+ };
+
+ /**
+ * Unmutes all sounds.
+ */
+
+ this.unmuteAll = function() {
+
+ _s.unmute();
+
+ };
+
+ /**
+ * Calls the toggleMute() method of a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.toggleMute = function(sID) {
+
+ if (!_idCheck(sID)) {
+ return false;
+ }
+ return _s.sounds[sID].toggleMute();
+
+ };
+
+ /**
+ * Retrieves the memory used by the flash plugin.
+ *
+ * @return {number} The amount of memory in use
+ */
+
+ this.getMemoryUse = function() {
+
+ // flash-only
+ var ram = 0;
+
+ if (_flash && _fV !== 8) {
+ ram = parseInt(_flash._getMemoryUse(), 10);
+ }
+
+ return ram;
+
+ };
+
+ /**
+ * Undocumented: NOPs soundManager and all SMSound objects.
+ */
+
+ this.disable = function(bNoDisable) {
+
+ // destroy all functions
+ var i;
+
+ if (typeof bNoDisable === 'undefined') {
+ bNoDisable = false;
+ }
+
+ if (_disabled) {
+ return false;
+ }
+
+ _disabled = true;
+ _wDS('shutdown', 1);
+
+ for (i = _s.soundIDs.length; i--;) {
+ _disableObject(_s.sounds[_s.soundIDs[i]]);
+ }
+
+ // fire "complete", despite fail
+ _initComplete(bNoDisable);
+ _event.remove(_win, 'load', _initUserOnload);
+
+ return true;
+
+ };
+
+ /**
+ * Determines playability of a MIME type, eg. 'audio/mp3'.
+ */
+
+ this.canPlayMIME = function(sMIME) {
+
+ var result;
+
+ if (_s.hasHTML5) {
+ result = _html5CanPlay({type:sMIME});
+ }
+
+ if (!_needsFlash || result) {
+ // no flash, or OK
+ return result;
+ } else {
+ // if flash 9, test netStream (movieStar) types as well.
+ return (sMIME ? !!((_fV > 8 ? sMIME.match(_netStreamMimeTypes) : null) || sMIME.match(_s.mimePattern)) : null);
+ }
+
+ };
+
+ /**
+ * Determines playability of a URL based on audio support.
+ *
+ * @param {string} sURL The URL to test
+ * @return {boolean} URL playability
+ */
+
+ this.canPlayURL = function(sURL) {
+
+ var result;
+
+ if (_s.hasHTML5) {
+ result = _html5CanPlay({url: sURL});
+ }
+
+ if (!_needsFlash || result) {
+ // no flash, or OK
+ return result;
+ } else {
+ return (sURL ? !!(sURL.match(_s.filePattern)) : null);
+ }
+
+ };
+
+ /**
+ * Determines playability of an HTML DOM &lt;a&gt; object (or similar object literal) based on audio support.
+ *
+ * @param {object} oLink an HTML DOM &lt;a&gt; object or object literal including href and/or type attributes
+ * @return {boolean} URL playability
+ */
+
+ this.canPlayLink = function(oLink) {
+
+ if (typeof oLink.type !== 'undefined' && oLink.type) {
+ if (_s.canPlayMIME(oLink.type)) {
+ return true;
+ }
+ }
+
+ return _s.canPlayURL(oLink.href);
+
+ };
+
+ /**
+ * Retrieves a SMSound object by ID.
+ *
+ * @param {string} sID The ID of the sound
+ * @return {SMSound} The SMSound object
+ */
+
+ this.getSoundById = function(sID, _suppressDebug) {
+
+ if (!sID) {
+ throw new Error(_sm+'.getSoundById(): sID is null/undefined');
+ }
+
+ var result = _s.sounds[sID];
+
+ // <d>
+ if (!result && !_suppressDebug) {
+ _s._wD('"' + sID + '" is an invalid sound ID.', 2);
+ }
+ // </d>
+
+ return result;
+
+ };
+
+ /**
+ * Queues a callback for execution when SoundManager has successfully initialized.
+ *
+ * @param {function} oMethod The callback method to fire
+ * @param {object} oScope Optional: The scope to apply to the callback
+ */
+
+ this.onready = function(oMethod, oScope) {
+
+ var sType = 'onready';
+
+ if (oMethod && oMethod instanceof Function) {
+
+ // <d>
+ if (_didInit) {
+ _s._wD(_str('queue', sType));
+ }
+ // </d>
+
+ if (!oScope) {
+ oScope = _win;
+ }
+
+ _addOnEvent(sType, oMethod, oScope);
+ _processOnEvents();
+
+ return true;
+
+ } else {
+
+ throw _str('needFunction', sType);
+
+ }
+
+ };
+
+ /**
+ * Queues a callback for execution when SoundManager has failed to initialize.
+ *
+ * @param {function} oMethod The callback method to fire
+ * @param {object} oScope Optional: The scope to apply to the callback
+ */
+
+ this.ontimeout = function(oMethod, oScope) {
+
+ var sType = 'ontimeout';
+
+ if (oMethod && oMethod instanceof Function) {
+
+ // <d>
+ if (_didInit) {
+ _s._wD(_str('queue', sType));
+ }
+ // </d>
+
+ if (!oScope) {
+ oScope = _win;
+ }
+
+ _addOnEvent(sType, oMethod, oScope);
+ _processOnEvents({type:sType});
+
+ return true;
+
+ } else {
+
+ throw _str('needFunction', sType);
+
+ }
+
+ };
+
+ /**
+ * Writes console.log()-style debug output to a console or in-browser element.
+ * Applies when SoundManager.debugMode = true
+ *
+ * @param {string} sText The console message
+ * @param {string} sType Optional: Log type of 'info', 'warn' or 'error'
+ * @param {object} Optional: The scope to apply to the callback
+ */
+
+ this._writeDebug = function(sText, sType, _bTimestamp) {
+
+ // pseudo-private console.log()-style output
+ // <d>
+
+ var sDID = 'soundmanager-debug', o, oItem, sMethod;
+
+ if (!_s.debugMode) {
+ return false;
+ }
+
+ if (typeof _bTimestamp !== 'undefined' && _bTimestamp) {
+ sText = sText + ' | ' + new Date().getTime();
+ }
+
+ if (_hasConsole && _s.useConsole) {
+ sMethod = _debugLevels[sType];
+ if (typeof console[sMethod] !== 'undefined') {
+ console[sMethod](sText);
+ } else {
+ console.log(sText);
+ }
+ if (_s.consoleOnly) {
+ return true;
+ }
+ }
+
+ try {
+
+ o = _id(sDID);
+
+ if (!o) {
+ return false;
+ }
+
+ oItem = _doc.createElement('div');
+
+ if (++_wdCount % 2 === 0) {
+ oItem.className = 'sm2-alt';
+ }
+
+ if (typeof sType === 'undefined') {
+ sType = 0;
+ } else {
+ sType = parseInt(sType, 10);
+ }
+
+ oItem.appendChild(_doc.createTextNode(sText));
+
+ if (sType) {
+ if (sType >= 2) {
+ oItem.style.fontWeight = 'bold';
+ }
+ if (sType === 3) {
+ oItem.style.color = '#ff3333';
+ }
+ }
+
+ // top-to-bottom
+ // o.appendChild(oItem);
+
+ // bottom-to-top
+ o.insertBefore(oItem, o.firstChild);
+
+ } catch(e) {
+ // oh well
+ }
+
+ o = null;
+ // </d>
+
+ return true;
+
+ };
+
+ // alias
+ this._wD = this._writeDebug;
+
+ /**
+ * Provides debug / state information on all SMSound objects.
+ */
+
+ this._debug = function() {
+
+ // <d>
+ var i, j;
+ _wDS('currentObj', 1);
+
+ for (i = 0, j = _s.soundIDs.length; i < j; i++) {
+ _s.sounds[_s.soundIDs[i]]._debug();
+ }
+ // </d>
+
+ };
+
+ /**
+ * Restarts and re-initializes the SoundManager instance.
+ */
+
+ this.reboot = function() {
+
+ // attempt to reset and init SM2
+ _s._wD(_sm+'.reboot()');
+
+ // <d>
+ if (_s.soundIDs.length) {
+ _s._wD('Destroying ' + _s.soundIDs.length + ' SMSound objects...');
+ }
+ // </d>
+
+ var i, j;
+
+ for (i = _s.soundIDs.length; i--;) {
+ _s.sounds[_s.soundIDs[i]].destruct();
+ }
+
+ // trash ze flash
+
+ try {
+ if (_isIE) {
+ _oRemovedHTML = _flash.innerHTML;
+ }
+ _oRemoved = _flash.parentNode.removeChild(_flash);
+ _s._wD('Flash movie removed.');
+ } catch(e) {
+ // uh-oh.
+ _wDS('badRemove', 2);
+ }
+
+ // actually, force recreate of movie.
+ _oRemovedHTML = _oRemoved = _needsFlash = null;
+
+ _s.enabled = _didDCLoaded = _didInit = _waitingForEI = _initPending = _didAppend = _appendSuccess = _disabled = _s.swfLoaded = false;
+ _s.soundIDs = _s.sounds = [];
+ _flash = null;
+
+ for (i in _on_queue) {
+ if (_on_queue.hasOwnProperty(i)) {
+ for (j = _on_queue[i].length; j--;) {
+ _on_queue[i][j].fired = false;
+ }
+ }
+ }
+
+ _s._wD(_sm + ': Rebooting...');
+ _win.setTimeout(_s.beginDelayedInit, 20);
+
+ };
+
+ /**
+ * Undocumented: Determines the SM2 flash movie's load progress.
+ *
+ * @return {number or null} Percent loaded, or if invalid/unsupported, null.
+ */
+
+ this.getMoviePercent = function() {
+
+ return (_flash && typeof _flash.PercentLoaded !== 'undefined' ? _flash.PercentLoaded() : null);
+
+ };
+
+ /**
+ * Additional helper for manually invoking SM2's init process after DOM Ready / window.onload().
+ */
+
+ this.beginDelayedInit = function() {
+
+ _windowLoaded = true;
+ _domContentLoaded();
+
+ setTimeout(function() {
+
+ if (_initPending) {
+ return false;
+ }
+
+ _createMovie();
+ _initMovie();
+ _initPending = true;
+
+ return true;
+
+ }, 20);
+
+ _delayWaitForEI();
+
+ };
+
+ /**
+ * Destroys the SoundManager instance and all SMSound instances.
+ */
+
+ this.destruct = function() {
+
+ _s._wD(_sm+'.destruct()');
+ _s.disable(true);
+
+ };
+
+ /**
+ * SMSound() (sound object) constructor
+ * ------------------------------------
+ *
+ * @param {object} oOptions Sound options (id and url are required attributes)
+ * @return {SMSound} The new SMSound object
+ */
+
+ SMSound = function(oOptions) {
+
+ var _t = this, _resetProperties, _add_html5_events, _remove_html5_events, _stop_html5_timer, _start_html5_timer, _attachOnPosition, _onplay_called = false, _onPositionItems = [], _onPositionFired = 0, _detachOnPosition, _applyFromTo, _lastURL = null;
+
+ var _lastHTML5State = {
+ // tracks duration + position (time)
+ duration: null,
+ time: null
+ };
+
+ this.sID = oOptions.id;
+ this.url = oOptions.url;
+ this.options = _mixin(oOptions);
+
+ // per-play-instance-specific options
+ this.instanceOptions = this.options;
+
+ // short alias
+ this._iO = this.instanceOptions;
+
+ // assign property defaults
+ this.pan = this.options.pan;
+ this.volume = this.options.volume;
+ this.isHTML5 = false;
+ this._a = null;
+
+ /**
+ * SMSound() public methods
+ * ------------------------
+ */
+
+ this.id3 = {};
+
+ /**
+ * Writes SMSound object parameters to debug console
+ */
+
+ this._debug = function() {
+
+ // <d>
+ // pseudo-private console.log()-style output
+
+ if (_s.debugMode) {
+
+ var stuff = null, msg = [], sF, sfBracket, maxLength = 64;
+
+ for (stuff in _t.options) {
+ if (_t.options[stuff] !== null) {
+ if (_t.options[stuff] instanceof Function) {
+ // handle functions specially
+ sF = _t.options[stuff].toString();
+ // normalize spaces
+ sF = sF.replace(/\s\s+/g, ' ');
+ sfBracket = sF.indexOf('{');
+ msg.push(' ' + stuff + ': {' + sF.substr(sfBracket + 1, (Math.min(Math.max(sF.indexOf('\n') - 1, maxLength), maxLength))).replace(/\n/g, '') + '... }');
+ } else {
+ msg.push(' ' + stuff + ': ' + _t.options[stuff]);
+ }
+ }
+ }
+
+ _s._wD('SMSound() merged options: {\n' + msg.join(', \n') + '\n}');
+
+ }
+ // </d>
+
+ };
+
+ // <d>
+ this._debug();
+ // </d>
+
+ /**
+ * Begins loading a sound per its *url*.
+ *
+ * @param {object} oOptions Optional: Sound options
+ * @return {SMSound} The SMSound object
+ */
+
+ this.load = function(oOptions) {
+
+ var oS = null, _iO;
+
+ if (typeof oOptions !== 'undefined') {
+ _t._iO = _mixin(oOptions, _t.options);
+ _t.instanceOptions = _t._iO;
+ } else {
+ oOptions = _t.options;
+ _t._iO = oOptions;
+ _t.instanceOptions = _t._iO;
+ if (_lastURL && _lastURL !== _t.url) {
+ _wDS('manURL');
+ _t._iO.url = _t.url;
+ _t.url = null;
+ }
+ }
+
+ if (!_t._iO.url) {
+ _t._iO.url = _t.url;
+ }
+
+ _t._iO.url = _parseURL(_t._iO.url);
+
+ _s._wD('SMSound.load(): ' + _t._iO.url, 1);
+
+ if (_t._iO.url === _t.url && _t.readyState !== 0 && _t.readyState !== 2) {
+ _wDS('onURL', 1);
+ // if loaded and an onload() exists, fire immediately.
+ if (_t.readyState === 3 && _t._iO.onload) {
+ // assume success based on truthy duration.
+ _t._iO.onload.apply(_t, [(!!_t.duration)]);
+ }
+ return _t;
+ }
+
+ // local shortcut
+ _iO = _t._iO;
+
+ _lastURL = _t.url;
+ _t.loaded = false;
+ _t.readyState = 1;
+ _t.playState = 0;
+
+ // TODO: If switching from HTML5 -> flash (or vice versa), stop currently-playing audio.
+
+ if (_html5OK(_iO)) {
+
+ oS = _t._setup_html5(_iO);
+
+ if (!oS._called_load) {
+
+ _s._wD(_h5+'load: '+_t.sID);
+ _t._html5_canplay = false;
+
+ // given explicit load call, try to get whole file.
+ // early HTML5 implementation (non-standard)
+ _t._a.autobuffer = 'auto';
+ // standard
+ _t._a.preload = 'auto';
+
+ oS.load();
+ oS._called_load = true;
+
+ if (_iO.autoPlay) {
+ _t.play();
+ }
+
+ } else {
+ _s._wD(_h5+'ignoring request to load again: '+_t.sID);
+ }
+
+ } else {
+
+ try {
+ _t.isHTML5 = false;
+ _t._iO = _policyFix(_loopFix(_iO));
+ // re-assign local shortcut
+ _iO = _t._iO;
+ if (_fV === 8) {
+ _flash._load(_t.sID, _iO.url, _iO.stream, _iO.autoPlay, (_iO.whileloading?1:0), _iO.loops||1, _iO.usePolicyFile);
+ } else {
+ _flash._load(_t.sID, _iO.url, !!(_iO.stream), !!(_iO.autoPlay), _iO.loops||1, !!(_iO.autoLoad), _iO.usePolicyFile);
+ }
+ } catch(e) {
+ _wDS('smError', 2);
+ _debugTS('onload', false);
+ _catchError({type:'SMSOUND_LOAD_JS_EXCEPTION', fatal:true});
+
+ }
+
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Unloads a sound, canceling any open HTTP requests.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.unload = function() {
+
+ // Flash 8/AS2 can't "close" a stream - fake it by loading an empty URL
+ // Flash 9/AS3: Close stream, preventing further load
+ // HTML5: Most UAs will use empty URL
+
+ if (_t.readyState !== 0) {
+
+ _s._wD('SMSound.unload(): "' + _t.sID + '"');
+
+ if (!_t.isHTML5) {
+ if (_fV === 8) {
+ _flash._unload(_t.sID, _emptyURL);
+ } else {
+ _flash._unload(_t.sID);
+ }
+ } else {
+ _stop_html5_timer();
+ if (_t._a) {
+ _t._a.pause();
+ _html5Unload(_t._a);
+ }
+ }
+
+ // reset load/status flags
+ _resetProperties();
+
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Unloads and destroys a sound.
+ */
+
+ this.destruct = function(_bFromSM) {
+
+ _s._wD('SMSound.destruct(): "' + _t.sID + '"');
+
+ if (!_t.isHTML5) {
+
+ // kill sound within Flash
+ // Disable the onfailure handler
+ _t._iO.onfailure = null;
+ _flash._destroySound(_t.sID);
+
+ } else {
+
+ _stop_html5_timer();
+
+ if (_t._a) {
+ _t._a.pause();
+ _html5Unload(_t._a);
+ if (!_useGlobalHTML5Audio) {
+ _remove_html5_events();
+ }
+ // break obvious circular reference
+ _t._a._t = null;
+ _t._a = null;
+ }
+
+ }
+
+ if (!_bFromSM) {
+ // ensure deletion from controller
+ _s.destroySound(_t.sID, true);
+
+ }
+
+ };
+
+ /**
+ * Begins playing a sound.
+ *
+ * @param {object} oOptions Optional: Sound options
+ * @return {SMSound} The SMSound object
+ */
+
+ this.play = function(oOptions, _updatePlayState) {
+
+ var fN, allowMulti, a, onready;
+
+ // <d>
+ fN = 'SMSound.play(): ';
+ // </d>
+
+ _updatePlayState = _updatePlayState === undefined ? true : _updatePlayState; // default to true
+
+ if (!oOptions) {
+ oOptions = {};
+ }
+
+ _t._iO = _mixin(oOptions, _t._iO);
+ _t._iO = _mixin(_t._iO, _t.options);
+ _t._iO.url = _parseURL(_t._iO.url);
+ _t.instanceOptions = _t._iO;
+
+ // RTMP-only
+ if (_t._iO.serverURL && !_t.connected) {
+ if (!_t.getAutoPlay()) {
+ _s._wD(fN+' Netstream not connected yet - setting autoPlay');
+ _t.setAutoPlay(true);
+ }
+ // play will be called in _onconnect()
+ return _t;
+ }
+
+ if (_html5OK(_t._iO)) {
+ _t._setup_html5(_t._iO);
+ _start_html5_timer();
+ }
+
+ if (_t.playState === 1 && !_t.paused) {
+ allowMulti = _t._iO.multiShot;
+ if (!allowMulti) {
+ _s._wD(fN + '"' + _t.sID + '" already playing (one-shot)', 1);
+ return _t;
+ } else {
+ _s._wD(fN + '"' + _t.sID + '" already playing (multi-shot)', 1);
+ }
+ }
+
+ if (!_t.loaded) {
+
+ if (_t.readyState === 0) {
+
+ _s._wD(fN + 'Attempting to load "' + _t.sID + '"', 1);
+
+ // try to get this sound playing ASAP
+ if (!_t.isHTML5) {
+ // assign directly because setAutoPlay() increments the instanceCount
+ _t._iO.autoPlay = true;
+ }
+
+ _t.load(_t._iO);
+
+ } else if (_t.readyState === 2) {
+
+ _s._wD(fN + 'Could not load "' + _t.sID + '" - exiting', 2);
+ return _t;
+
+ } else {
+
+ _s._wD(fN + '"' + _t.sID + '" is loading - attempting to play..', 1);
+
+ }
+
+ } else {
+
+ _s._wD(fN + '"' + _t.sID + '"');
+
+ }
+
+ if (!_t.isHTML5 && _fV === 9 && _t.position > 0 && _t.position === _t.duration) {
+ // flash 9 needs a position reset if play() is called while at the end of a sound.
+ _s._wD(fN + '"' + _t.sID + '": Sound at end, resetting to position:0');
+ oOptions.position = 0;
+ }
+
+ /**
+ * Streams will pause when their buffer is full if they are being loaded.
+ * In this case paused is true, but the song hasn't started playing yet.
+ * If we just call resume() the onplay() callback will never be called.
+ * So only call resume() if the position is > 0.
+ * Another reason is because options like volume won't have been applied yet.
+ */
+
+ if (_t.paused && _t.position && _t.position > 0) {
+
+ // https://gist.github.com/37b17df75cc4d7a90bf6
+ _s._wD(fN + '"' + _t.sID + '" is resuming from paused state',1);
+ _t.resume();
+
+ } else {
+
+ _t._iO = _mixin(oOptions, _t._iO);
+
+ // apply from/to parameters, if they exist (and not using RTMP)
+ if (_t._iO.from !== null && _t._iO.to !== null && _t.instanceCount === 0 && _t.playState === 0 && !_t._iO.serverURL) {
+
+ onready = function() {
+ // sound "canplay" or onload()
+ // re-apply from/to to instance options, and start playback
+ _t._iO = _mixin(oOptions, _t._iO);
+ _t.play(_t._iO);
+ };
+
+ // HTML5 needs to at least have "canplay" fired before seeking.
+ if (_t.isHTML5 && !_t._html5_canplay) {
+
+ // this hasn't been loaded yet. load it first, and then do this again.
+ _s._wD(fN+'Beginning load of "'+ _t.sID+'" for from/to case');
+
+ _t.load({
+ _oncanplay: onready
+ });
+
+ return false;
+
+ } else if (!_t.isHTML5 && !_t.loaded && (!_t.readyState || _t.readyState !== 2)) {
+
+ // to be safe, preload the whole thing in Flash.
+
+ _s._wD(fN+'Preloading "'+ _t.sID+'" for from/to case');
+
+ _t.load({
+ onload: onready
+ });
+
+ return false;
+
+ }
+
+ // otherwise, we're ready to go. re-apply local options, and continue
+
+ _t._iO = _applyFromTo();
+
+ }
+
+ _s._wD(fN+'"'+ _t.sID+'" is starting to play');
+
+ if (!_t.instanceCount || _t._iO.multiShotEvents || (!_t.isHTML5 && _fV > 8 && !_t.getAutoPlay())) {
+ _t.instanceCount++;
+ }
+
+ // if first play and onposition parameters exist, apply them now
+ if (_t.playState === 0 && _t._iO.onposition) {
+ _attachOnPosition(_t);
+ }
+
+ _t.playState = 1;
+ _t.paused = false;
+
+ _t.position = (typeof _t._iO.position !== 'undefined' && !isNaN(_t._iO.position) ? _t._iO.position : 0);
+
+ if (!_t.isHTML5) {
+ _t._iO = _policyFix(_loopFix(_t._iO));
+ }
+
+ if (_t._iO.onplay && _updatePlayState) {
+ _t._iO.onplay.apply(_t);
+ _onplay_called = true;
+ }
+
+ _t.setVolume(_t._iO.volume, true);
+ _t.setPan(_t._iO.pan, true);
+
+ if (!_t.isHTML5) {
+
+ _flash._start(_t.sID, _t._iO.loops || 1, (_fV === 9?_t._iO.position:_t._iO.position / 1000));
+
+ } else {
+
+ _start_html5_timer();
+ a = _t._setup_html5();
+ _t.setPosition(_t._iO.position);
+ a.play();
+
+ }
+
+ }
+
+ return _t;
+
+ };
+
+ // just for convenience
+ this.start = this.play;
+
+ /**
+ * Stops playing a sound (and optionally, all sounds)
+ *
+ * @param {boolean} bAll Optional: Whether to stop all sounds
+ * @return {SMSound} The SMSound object
+ */
+
+ this.stop = function(bAll) {
+
+ var _iO = _t._iO, _oP;
+
+ if (_t.playState === 1) {
+
+ _t._onbufferchange(0);
+ _t._resetOnPosition(0);
+ _t.paused = false;
+
+ if (!_t.isHTML5) {
+ _t.playState = 0;
+ }
+
+ // remove onPosition listeners, if any
+ _detachOnPosition();
+
+ // and "to" position, if set
+ if (_iO.to) {
+ _t.clearOnPosition(_iO.to);
+ }
+
+ if (!_t.isHTML5) {
+
+ _flash._stop(_t.sID, bAll);
+
+ // hack for netStream: just unload
+ if (_iO.serverURL) {
+ _t.unload();
+ }
+
+ } else {
+
+ if (_t._a) {
+
+ _oP = _t.position;
+
+ // act like Flash, though
+ _t.setPosition(0);
+
+ // hack: reflect old position for onstop() (also like Flash)
+ _t.position = _oP;
+
+ // html5 has no stop()
+ // NOTE: pausing means iOS requires interaction to resume.
+ _t._a.pause();
+
+ _t.playState = 0;
+
+ // and update UI
+ _t._onTimer();
+
+ _stop_html5_timer();
+
+ }
+
+ }
+
+ _t.instanceCount = 0;
+ _t._iO = {};
+
+ if (_iO.onstop) {
+ _iO.onstop.apply(_t);
+ }
+
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Undocumented/internal: Sets autoPlay for RTMP.
+ *
+ * @param {boolean} autoPlay state
+ */
+
+ this.setAutoPlay = function(autoPlay) {
+
+ _s._wD('sound '+_t.sID+' turned autoplay ' + (autoPlay ? 'on' : 'off'));
+ _t._iO.autoPlay = autoPlay;
+
+ if (!_t.isHTML5) {
+ _flash._setAutoPlay(_t.sID, autoPlay);
+ if (autoPlay) {
+ // only increment the instanceCount if the sound isn't loaded (TODO: verify RTMP)
+ if (!_t.instanceCount && _t.readyState === 1) {
+ _t.instanceCount++;
+ _s._wD('sound '+_t.sID+' incremented instance count to '+_t.instanceCount);
+ }
+ }
+ }
+
+ };
+
+ /**
+ * Undocumented/internal: Returns the autoPlay boolean.
+ *
+ * @return {boolean} The current autoPlay value
+ */
+
+ this.getAutoPlay = function() {
+
+ return _t._iO.autoPlay;
+
+ };
+
+ /**
+ * Sets the position of a sound.
+ *
+ * @param {number} nMsecOffset Position (milliseconds)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setPosition = function(nMsecOffset) {
+
+ if (nMsecOffset === undefined) {
+ nMsecOffset = 0;
+ }
+
+ var original_pos,
+ position, position1K,
+ // Use the duration from the instance options, if we don't have a track duration yet.
+ // position >= 0 and <= current available (loaded) duration
+ offset = (_t.isHTML5 ? Math.max(nMsecOffset,0) : Math.min(_t.duration || _t._iO.duration, Math.max(nMsecOffset, 0)));
+
+ original_pos = _t.position;
+ _t.position = offset;
+ position1K = _t.position/1000;
+ _t._resetOnPosition(_t.position);
+ _t._iO.position = offset;
+
+ if (!_t.isHTML5) {
+
+ position = (_fV === 9 ? _t.position : position1K);
+ if (_t.readyState && _t.readyState !== 2) {
+ // if paused or not playing, will not resume (by playing)
+ _flash._setPosition(_t.sID, position, (_t.paused || !_t.playState));
+ }
+
+ } else if (_t._a) {
+
+ // Set the position in the canplay handler if the sound is not ready yet
+ if (_t._html5_canplay) {
+ if (_t._a.currentTime !== position1K) {
+ /**
+ * DOM/JS errors/exceptions to watch out for:
+ * if seek is beyond (loaded?) position, "DOM exception 11"
+ * "INDEX_SIZE_ERR": DOM exception 1
+ */
+ _s._wD('setPosition('+position1K+'): setting position');
+ try {
+ _t._a.currentTime = position1K;
+ if (_t.playState === 0 || _t.paused) {
+ // allow seek without auto-play/resume
+ _t._a.pause();
+ }
+ } catch(e) {
+ _s._wD('setPosition('+position1K+'): setting position failed: '+e.message, 2);
+ }
+ }
+ } else {
+ _s._wD('setPosition('+position1K+'): delaying, sound not ready');
+ }
+
+ }
+
+ if (_t.isHTML5) {
+ if (_t.paused) {
+ // if paused, refresh UI right away
+ // force update
+ _t._onTimer(true);
+ }
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Pauses sound playback.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.pause = function(_bCallFlash) {
+
+ if (_t.paused || (_t.playState === 0 && _t.readyState !== 1)) {
+ return _t;
+ }
+
+ _s._wD('SMSound.pause()');
+ _t.paused = true;
+
+ if (!_t.isHTML5) {
+ if (_bCallFlash || _bCallFlash === undefined) {
+ _flash._pause(_t.sID);
+ }
+ } else {
+ _t._setup_html5().pause();
+ _stop_html5_timer();
+ }
+
+ if (_t._iO.onpause) {
+ _t._iO.onpause.apply(_t);
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Resumes sound playback.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ /**
+ * When auto-loaded streams pause on buffer full they have a playState of 0.
+ * We need to make sure that the playState is set to 1 when these streams "resume".
+ * When a paused stream is resumed, we need to trigger the onplay() callback if it
+ * hasn't been called already. In this case since the sound is being played for the
+ * first time, I think it's more appropriate to call onplay() rather than onresume().
+ */
+
+ this.resume = function() {
+
+ var _iO = _t._iO;
+
+ if (!_t.paused) {
+ return _t;
+ }
+
+ _s._wD('SMSound.resume()');
+ _t.paused = false;
+ _t.playState = 1;
+
+ if (!_t.isHTML5) {
+ if (_iO.isMovieStar && !_iO.serverURL) {
+ // Bizarre Webkit bug (Chrome reported via 8tracks.com dudes): AAC content paused for 30+ seconds(?) will not resume without a reposition.
+ _t.setPosition(_t.position);
+ }
+ // flash method is toggle-based (pause/resume)
+ _flash._pause(_t.sID);
+ } else {
+ _t._setup_html5().play();
+ _start_html5_timer();
+ }
+
+ if (_onplay_called && _iO.onplay) {
+ _iO.onplay.apply(_t);
+ _onplay_called = true;
+ } else if (_iO.onresume) {
+ _iO.onresume.apply(_t);
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Toggles sound playback.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.togglePause = function() {
+
+ _s._wD('SMSound.togglePause()');
+
+ if (_t.playState === 0) {
+ _t.play({
+ position: (_fV === 9 && !_t.isHTML5 ? _t.position : _t.position / 1000)
+ });
+ return _t;
+ }
+
+ if (_t.paused) {
+ _t.resume();
+ } else {
+ _t.pause();
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Sets the panning (L-R) effect.
+ *
+ * @param {number} nPan The pan value (-100 to 100)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setPan = function(nPan, bInstanceOnly) {
+
+ if (typeof nPan === 'undefined') {
+ nPan = 0;
+ }
+
+ if (typeof bInstanceOnly === 'undefined') {
+ bInstanceOnly = false;
+ }
+
+ if (!_t.isHTML5) {
+ _flash._setPan(_t.sID, nPan);
+ } // else { no HTML5 pan? }
+
+ _t._iO.pan = nPan;
+
+ if (!bInstanceOnly) {
+ _t.pan = nPan;
+ _t.options.pan = nPan;
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Sets the volume.
+ *
+ * @param {number} nVol The volume value (0 to 100)
+ * @return {SMSound} The SMSound object
+ */
+
+ this.setVolume = function(nVol, _bInstanceOnly) {
+
+ /**
+ * Note: Setting volume has no effect on iOS "special snowflake" devices.
+ * Hardware volume control overrides software, and volume
+ * will always return 1 per Apple docs. (iOS 4 + 5.)
+ * http://developer.apple.com/library/safari/documentation/AudioVideo/Conceptual/HTML-canvas-guide/AddingSoundtoCanvasAnimations/AddingSoundtoCanvasAnimations.html
+ */
+
+ if (typeof nVol === 'undefined') {
+ nVol = 100;
+ }
+
+ if (typeof _bInstanceOnly === 'undefined') {
+ _bInstanceOnly = false;
+ }
+
+ if (!_t.isHTML5) {
+ _flash._setVolume(_t.sID, (_s.muted && !_t.muted) || _t.muted?0:nVol);
+ } else if (_t._a) {
+ // valid range: 0-1
+ _t._a.volume = Math.max(0, Math.min(1, nVol/100));
+ }
+
+ _t._iO.volume = nVol;
+
+ if (!_bInstanceOnly) {
+ _t.volume = nVol;
+ _t.options.volume = nVol;
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Mutes the sound.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.mute = function() {
+
+ _t.muted = true;
+
+ if (!_t.isHTML5) {
+ _flash._setVolume(_t.sID, 0);
+ } else if (_t._a) {
+ _t._a.muted = true;
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Unmutes the sound.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.unmute = function() {
+
+ _t.muted = false;
+ var hasIO = typeof _t._iO.volume !== 'undefined';
+
+ if (!_t.isHTML5) {
+ _flash._setVolume(_t.sID, hasIO?_t._iO.volume:_t.options.volume);
+ } else if (_t._a) {
+ _t._a.muted = false;
+ }
+
+ return _t;
+
+ };
+
+ /**
+ * Toggles the muted state of a sound.
+ *
+ * @return {SMSound} The SMSound object
+ */
+
+ this.toggleMute = function() {
+
+ return (_t.muted?_t.unmute():_t.mute());
+
+ };
+
+ /**
+ * Registers a callback to be fired when a sound reaches a given position during playback.
+ *
+ * @param {number} nPosition The position to watch for
+ * @param {function} oMethod The relevant callback to fire
+ * @param {object} oScope Optional: The scope to apply the callback to
+ * @return {SMSound} The SMSound object
+ */
+
+ this.onPosition = function(nPosition, oMethod, oScope) {
+
+ // TODO: basic dupe checking?
+
+ _onPositionItems.push({
+ position: nPosition,
+ method: oMethod,
+ scope: (typeof oScope !== 'undefined' ? oScope : _t),
+ fired: false
+ });
+
+ return _t;
+
+ };
+
+ // legacy/backwards-compability: lower-case method name
+ this.onposition = this.onPosition;
+
+ /**
+ * Removes registered callback(s) from a sound, by position and/or callback.
+ *
+ * @param {number} nPosition The position to clear callback(s) for
+ * @param {function} oMethod Optional: Identify one callback to be removed when multiple listeners exist for one position
+ * @return {SMSound} The SMSound object
+ */
+
+ this.clearOnPosition = function(nPosition, oMethod) {
+
+ var i;
+
+ nPosition = parseInt(nPosition, 10);
+
+ if (isNaN(nPosition)) {
+ // safety check
+ return false;
+ }
+
+ for (i=0; i < _onPositionItems.length; i++) {
+
+ if (nPosition === _onPositionItems[i].position) {
+ // remove this item if no method was specified, or, if the method matches
+ if (!oMethod || (oMethod === _onPositionItems[i].method)) {
+ if (_onPositionItems[i].fired) {
+ // decrement "fired" counter, too
+ _onPositionFired--;
+ }
+ _onPositionItems.splice(i, 1);
+ }
+ }
+
+ }
+
+ };
+
+ this._processOnPosition = function() {
+
+ var i, item, j = _onPositionItems.length;
+
+ if (!j || !_t.playState || _onPositionFired >= j) {
+ return false;
+ }
+
+ for (i=j; i--;) {
+ item = _onPositionItems[i];
+ if (!item.fired && _t.position >= item.position) {
+ item.fired = true;
+ _onPositionFired++;
+ item.method.apply(item.scope, [item.position]);
+ }
+ }
+
+ return true;
+
+ };
+
+ this._resetOnPosition = function(nPosition) {
+
+ // reset "fired" for items interested in this position
+ var i, item, j = _onPositionItems.length;
+
+ if (!j) {
+ return false;
+ }
+
+ for (i=j; i--;) {
+ item = _onPositionItems[i];
+ if (item.fired && nPosition <= item.position) {
+ item.fired = false;
+ _onPositionFired--;
+ }
+ }
+
+ return true;
+
+ };
+
+ /**
+ * SMSound() private internals
+ * --------------------------------
+ */
+
+ _applyFromTo = function() {
+
+ var _iO = _t._iO,
+ f = _iO.from,
+ t = _iO.to,
+ start, end;
+
+ end = function() {
+
+ // end has been reached.
+ _s._wD(_t.sID + ': "to" time of ' + t + ' reached.');
+
+ // detach listener
+ _t.clearOnPosition(t, end);
+
+ // stop should clear this, too
+ _t.stop();
+
+ };
+
+ start = function() {
+
+ _s._wD(_t.sID + ': playing "from" ' + f);
+
+ // add listener for end
+ if (t !== null && !isNaN(t)) {
+ _t.onPosition(t, end);
+ }
+
+ };
+
+ if (f !== null && !isNaN(f)) {
+
+ // apply to instance options, guaranteeing correct start position.
+ _iO.position = f;
+
+ // multiShot timing can't be tracked, so prevent that.
+ _iO.multiShot = false;
+
+ start();
+
+ }
+
+ // return updated instanceOptions including starting position
+ return _iO;
+
+ };
+
+ _attachOnPosition = function() {
+
+ var op = _t._iO.onposition;
+
+ // attach onposition things, if any, now.
+
+ if (op) {
+
+ var item;
+
+ for (item in op) {
+ if (op.hasOwnProperty(item)) {
+ _t.onPosition(parseInt(item, 10), op[item]);
+ }
+ }
+
+ }
+
+ };
+
+ _detachOnPosition = function() {
+
+ var op = _t._iO.onposition;
+
+ // detach any onposition()-style listeners.
+
+ if (op) {
+
+ var item;
+
+ for (item in op) {
+ if (op.hasOwnProperty(item)) {
+ _t.clearOnPosition(parseInt(item, 10));
+ }
+ }
+
+ }
+
+ };
+
+ _start_html5_timer = function() {
+
+ if (_t.isHTML5) {
+ _startTimer(_t);
+ }
+
+ };
+
+ _stop_html5_timer = function() {
+
+ if (_t.isHTML5) {
+ _stopTimer(_t);
+ }
+
+ };
+
+ _resetProperties = function() {
+
+ _onPositionItems = [];
+ _onPositionFired = 0;
+ _onplay_called = false;
+
+ _t._hasTimer = null;
+ _t._a = null;
+ _t._html5_canplay = false;
+ _t.bytesLoaded = null;
+ _t.bytesTotal = null;
+ _t.duration = (_t._iO && _t._iO.duration ? _t._iO.duration : null);
+ _t.durationEstimate = null;
+
+ // legacy: 1D array
+ _t.eqData = [];
+
+ _t.eqData.left = [];
+ _t.eqData.right = [];
+
+ _t.failures = 0;
+ _t.isBuffering = false;
+ _t.instanceOptions = {};
+ _t.instanceCount = 0;
+ _t.loaded = false;
+ _t.metadata = {};
+
+ // 0 = uninitialised, 1 = loading, 2 = failed/error, 3 = loaded/success
+ _t.readyState = 0;
+
+ _t.muted = false;
+ _t.paused = false;
+
+ _t.peakData = {
+ left: 0,
+ right: 0
+ };
+
+ _t.waveformData = {
+ left: [],
+ right: []
+ };
+
+ _t.playState = 0;
+ _t.position = null;
+
+ };
+
+ _resetProperties();
+
+ /**
+ * Pseudo-private SMSound internals
+ * --------------------------------
+ */
+
+ this._onTimer = function(bForce) {
+
+ /**
+ * HTML5-only _whileplaying() etc.
+ * called from both HTML5 native events, and polling/interval-based timers
+ * mimics flash and fires only when time/duration change, so as to be polling-friendly
+ */
+
+ var duration, isNew = false, time, x = {};
+
+ if (_t._hasTimer || bForce) {
+
+ // TODO: May not need to track readyState (1 = loading)
+
+ if (_t._a && (bForce || ((_t.playState > 0 || _t.readyState === 1) && !_t.paused))) {
+
+ duration = _t._get_html5_duration();
+
+ if (duration !== _lastHTML5State.duration) {
+
+ _lastHTML5State.duration = duration;
+ _t.duration = duration;
+ isNew = true;
+
+ }
+
+ // TODO: investigate why this goes wack if not set/re-set each time.
+ _t.durationEstimate = _t.duration;
+
+ time = (_t._a.currentTime * 1000 || 0);
+
+ if (time !== _lastHTML5State.time) {
+
+ _lastHTML5State.time = time;
+ isNew = true;
+
+ }
+
+ if (isNew || bForce) {
+
+ _t._whileplaying(time,x,x,x,x);
+
+ }
+
+ return isNew;
+
+ } else {
+
+ // _s._wD('_onTimer: Warn for "'+_t.sID+'": '+(!_t._a?'Could not find element. ':'')+(_t.playState === 0?'playState bad, 0?':'playState = '+_t.playState+', OK'));
+
+ return false;
+
+ }
+
+ }
+
+ };
+
+ this._get_html5_duration = function() {
+
+ var _iO = _t._iO,
+ d = (_t._a ? _t._a.duration*1000 : (_iO ? _iO.duration : undefined)),
+ result = (d && !isNaN(d) && d !== Infinity ? d : (_iO ? _iO.duration : null));
+
+ return result;
+
+ };
+
+ this._setup_html5 = function(oOptions) {
+
+ var _iO = _mixin(_t._iO, oOptions), d = decodeURI,
+ _a = _useGlobalHTML5Audio ? _s._global_a : _t._a,
+ _dURL = d(_iO.url),
+ _oldIO = (_a && _a._t ? _a._t.instanceOptions : null);
+
+ if (_a) {
+
+ if (_a._t) {
+
+ if (!_useGlobalHTML5Audio && _dURL === d(_lastURL)) {
+ // same url, ignore request
+ return _a;
+ } else if (_useGlobalHTML5Audio && _oldIO.url === _iO.url && (!_lastURL || (_lastURL === _oldIO.url))) {
+ // iOS-type reuse case
+ return _a;
+ }
+
+ }
+
+ _s._wD('setting new URL on existing object: ' + _dURL + (_lastURL ? ', old URL: ' + _lastURL : ''));
+
+ /**
+ * "First things first, I, Poppa.." (reset the previous state of the old sound, if playing)
+ * Fixes case with devices that can only play one sound at a time
+ * Otherwise, other sounds in mid-play will be terminated without warning and in a stuck state
+ */
+
+ if (_useGlobalHTML5Audio && _a._t && _a._t.playState && _iO.url !== _oldIO.url) {
+ _a._t.stop();
+ }
+
+ // new URL, so reset load/playstate and so on
+ _resetProperties();
+
+ _a.src = _iO.url;
+ _t.url = _iO.url;
+ _lastURL = _iO.url;
+ _a._called_load = false;
+
+ } else {
+
+ _s._wD('creating HTML5 Audio() element with URL: '+_dURL);
+ _a = new Audio(_iO.url);
+
+ _a._called_load = false;
+
+ // android (seen in 2.3/Honeycomb) sometimes fails first .load() -> .play(), results in playback failure and ended() events?
+ if (_is_android) {
+ _a._called_load = true;
+ }
+
+ if (_useGlobalHTML5Audio) {
+ _s._global_a = _a;
+ }
+
+ }
+
+ _t.isHTML5 = true;
+
+ // store a ref on the track
+ _t._a = _a;
+
+ // store a ref on the audio
+ _a._t = _t;
+
+ _add_html5_events();
+ _a.loop = (_iO.loops>1?'loop':'');
+
+ if (_iO.autoLoad || _iO.autoPlay) {
+
+ _t.load();
+
+ } else {
+
+ // early HTML5 implementation (non-standard)
+ _a.autobuffer = false;
+
+ // standard
+ _a.preload = 'none';
+
+ }
+
+ // boolean instead of "loop", for webkit? - spec says string. http://www.w3.org/TR/html-markup/audio.html#audio.attrs.loop
+ _a.loop = (_iO.loops > 1 ? 'loop' : '');
+
+ return _a;
+
+ };
+
+ _add_html5_events = function() {
+
+ if (_t._a._added_events) {
+ return false;
+ }
+
+ var f;
+
+ function add(oEvt, oFn, bCapture) {
+ return _t._a ? _t._a.addEventListener(oEvt, oFn, bCapture||false) : null;
+ }
+
+ _s._wD(_h5+'adding event listeners: '+_t.sID);
+ _t._a._added_events = true;
+
+ for (f in _html5_events) {
+ if (_html5_events.hasOwnProperty(f)) {
+ add(f, _html5_events[f]);
+ }
+ }
+
+ return true;
+
+ };
+
+ _remove_html5_events = function() {
+
+ // Remove event listeners
+
+ var f;
+
+ function remove(oEvt, oFn, bCapture) {
+ return (_t._a ? _t._a.removeEventListener(oEvt, oFn, bCapture||false) : null);
+ }
+
+ _s._wD(_h5+'removing event listeners: '+_t.sID);
+ _t._a._added_events = false;
+
+ for (f in _html5_events) {
+ if (_html5_events.hasOwnProperty(f)) {
+ remove(f, _html5_events[f]);
+ }
+ }
+
+ };
+
+ /**
+ * Pseudo-private event internals
+ * ------------------------------
+ */
+
+ this._onload = function(nSuccess) {
+
+
+ var fN, loadOK = !!(nSuccess);
+ _s._wD(fN + '"' + _t.sID + '"' + (loadOK?' loaded.':' failed to load? - ' + _t.url), (loadOK?1:2));
+
+ // <d>
+ fN = 'SMSound._onload(): ';
+ if (!loadOK && !_t.isHTML5) {
+ if (_s.sandbox.noRemote === true) {
+ _s._wD(fN + _str('noNet'), 1);
+ }
+ if (_s.sandbox.noLocal === true) {
+ _s._wD(fN + _str('noLocal'), 1);
+ }
+ }
+ // </d>
+
+ _t.loaded = loadOK;
+ _t.readyState = loadOK?3:2;
+ _t._onbufferchange(0);
+
+ if (_t._iO.onload) {
+ _t._iO.onload.apply(_t, [loadOK]);
+ }
+
+ return true;
+
+ };
+
+ this._onbufferchange = function(nIsBuffering) {
+
+ if (_t.playState === 0) {
+ // ignore if not playing
+ return false;
+ }
+
+ if ((nIsBuffering && _t.isBuffering) || (!nIsBuffering && !_t.isBuffering)) {
+ return false;
+ }
+
+ _t.isBuffering = (nIsBuffering === 1);
+ if (_t._iO.onbufferchange) {
+ _s._wD('SMSound._onbufferchange(): ' + nIsBuffering);
+ _t._iO.onbufferchange.apply(_t);
+ }
+
+ return true;
+
+ };
+
+ /**
+ * Notify Mobile Safari that user action is required
+ * to continue playing / loading the audio file.
+ */
+
+ this._onsuspend = function() {
+
+ if (_t._iO.onsuspend) {
+ _s._wD('SMSound._onsuspend()');
+ _t._iO.onsuspend.apply(_t);
+ }
+
+ return true;
+
+ };
+
+ /**
+ * flash 9/movieStar + RTMP-only method, should fire only once at most
+ * at this point we just recreate failed sounds rather than trying to reconnect
+ */
+
+ this._onfailure = function(msg, level, code) {
+
+ _t.failures++;
+ _s._wD('SMSound._onfailure(): "'+_t.sID+'" count '+_t.failures);
+
+ if (_t._iO.onfailure && _t.failures === 1) {
+ _t._iO.onfailure(_t, msg, level, code);
+ } else {
+ _s._wD('SMSound._onfailure(): ignoring');
+ }
+
+ };
+
+ this._onfinish = function() {
+
+ // store local copy before it gets trashed..
+ var _io_onfinish = _t._iO.onfinish;
+
+ _t._onbufferchange(0);
+ _t._resetOnPosition(0);
+
+ // reset some state items
+ if (_t.instanceCount) {
+
+ _t.instanceCount--;
+
+ if (!_t.instanceCount) {
+
+ // remove onPosition listeners, if any
+ _detachOnPosition();
+
+ // reset instance options
+ _t.playState = 0;
+ _t.paused = false;
+ _t.instanceCount = 0;
+ _t.instanceOptions = {};
+ _t._iO = {};
+ _stop_html5_timer();
+
+ }
+
+ if (!_t.instanceCount || _t._iO.multiShotEvents) {
+ // fire onfinish for last, or every instance
+ if (_io_onfinish) {
+ _s._wD('SMSound._onfinish(): "' + _t.sID + '"');
+ _io_onfinish.apply(_t);
+ }
+ }
+
+ }
+
+ };
+
+ this._whileloading = function(nBytesLoaded, nBytesTotal, nDuration, nBufferLength) {
+
+ var _iO = _t._iO;
+
+ _t.bytesLoaded = nBytesLoaded;
+ _t.bytesTotal = nBytesTotal;
+ _t.duration = Math.floor(nDuration);
+ _t.bufferLength = nBufferLength;
+
+ if (!_iO.isMovieStar) {
+
+ if (_iO.duration) {
+ // use options, if specified and larger
+ _t.durationEstimate = (_t.duration > _iO.duration) ? _t.duration : _iO.duration;
+ } else {
+ _t.durationEstimate = parseInt((_t.bytesTotal / _t.bytesLoaded) * _t.duration, 10);
+
+ }
+
+ if (_t.durationEstimate === undefined) {
+ _t.durationEstimate = _t.duration;
+ }
+
+ if (_t.readyState !== 3 && _iO.whileloading) {
+ _iO.whileloading.apply(_t);
+ }
+
+ } else {
+
+ _t.durationEstimate = _t.duration;
+ if (_t.readyState !== 3 && _iO.whileloading) {
+ _iO.whileloading.apply(_t);
+ }
+
+ }
+
+ };
+
+ this._whileplaying = function(nPosition, oPeakData, oWaveformDataLeft, oWaveformDataRight, oEQData) {
+
+ var _iO = _t._iO;
+
+ if (isNaN(nPosition) || nPosition === null) {
+ // flash safety net
+ return false;
+ }
+
+ _t.position = nPosition;
+ _t._processOnPosition();
+
+ if (!_t.isHTML5 && _fV > 8) {
+
+ if (_iO.usePeakData && typeof oPeakData !== 'undefined' && oPeakData) {
+ _t.peakData = {
+ left: oPeakData.leftPeak,
+ right: oPeakData.rightPeak
+ };
+ }
+
+ if (_iO.useWaveformData && typeof oWaveformDataLeft !== 'undefined' && oWaveformDataLeft) {
+ _t.waveformData = {
+ left: oWaveformDataLeft.split(','),
+ right: oWaveformDataRight.split(',')
+ };
+ }
+
+ if (_iO.useEQData) {
+ if (typeof oEQData !== 'undefined' && oEQData && oEQData.leftEQ) {
+ var eqLeft = oEQData.leftEQ.split(',');
+ _t.eqData = eqLeft;
+ _t.eqData.left = eqLeft;
+ if (typeof oEQData.rightEQ !== 'undefined' && oEQData.rightEQ) {
+ _t.eqData.right = oEQData.rightEQ.split(',');
+ }
+ }
+ }
+
+ }
+
+ if (_t.playState === 1) {
+
+ // special case/hack: ensure buffering is false if loading from cache (and not yet started)
+ if (!_t.isHTML5 && _fV === 8 && !_t.position && _t.isBuffering) {
+ _t._onbufferchange(0);
+ }
+
+ if (_iO.whileplaying) {
+ // flash may call after actual finish
+ _iO.whileplaying.apply(_t);
+ }
+
+ }
+
+ return true;
+
+ };
+
+ this._onmetadata = function(oMDProps, oMDData) {
+
+ /**
+ * internal: flash 9 + NetStream (MovieStar/RTMP-only) feature
+ * RTMP may include song title, MovieStar content may include encoding info
+ *
+ * @param {array} oMDProps (names)
+ * @param {array} oMDData (values)
+ */
+
+ _s._wD('SMSound._onmetadata(): "' + this.sID + '" metadata received.');
+
+ var oData = {}, i, j;
+
+ for (i = 0, j = oMDProps.length; i < j; i++) {
+ oData[oMDProps[i]] = oMDData[i];
+ }
+ _t.metadata = oData;
+
+ if (_t._iO.onmetadata) {
+ _t._iO.onmetadata.apply(_t);
+ }
+
+ };
+
+ this._onid3 = function(oID3Props, oID3Data) {
+
+ /**
+ * internal: flash 8 + flash 9 ID3 feature
+ * may include artist, song title etc.
+ *
+ * @param {array} oID3Props (names)
+ * @param {array} oID3Data (values)
+ */
+
+ _s._wD('SMSound._onid3(): "' + this.sID + '" ID3 data received.');
+
+ var oData = [], i, j;
+
+ for (i = 0, j = oID3Props.length; i < j; i++) {
+ oData[oID3Props[i]] = oID3Data[i];
+ }
+ _t.id3 = _mixin(_t.id3, oData);
+
+ if (_t._iO.onid3) {
+ _t._iO.onid3.apply(_t);
+ }
+
+ };
+
+ // flash/RTMP-only
+
+ this._onconnect = function(bSuccess) {
+
+ bSuccess = (bSuccess === 1);
+ _s._wD('SMSound._onconnect(): "'+_t.sID+'"'+(bSuccess?' connected.':' failed to connect? - '+_t.url), (bSuccess?1:2));
+ _t.connected = bSuccess;
+
+ if (bSuccess) {
+
+ _t.failures = 0;
+
+ if (_idCheck(_t.sID)) {
+ if (_t.getAutoPlay()) {
+ // only update the play state if auto playing
+ _t.play(undefined, _t.getAutoPlay());
+ } else if (_t._iO.autoLoad) {
+ _t.load();
+ }
+ }
+
+ if (_t._iO.onconnect) {
+ _t._iO.onconnect.apply(_t, [bSuccess]);
+ }
+
+ }
+
+ };
+
+ this._ondataerror = function(sError) {
+
+ // flash 9 wave/eq data handler
+ // hack: called at start, and end from flash at/after onfinish()
+ if (_t.playState > 0) {
+ _s._wD('SMSound._ondataerror(): ' + sError);
+ if (_t._iO.ondataerror) {
+ _t._iO.ondataerror.apply(_t);
+ }
+ }
+
+ };
+
+ }; // SMSound()
+
+ /**
+ * Private SoundManager internals
+ * ------------------------------
+ */
+
+ _getDocument = function() {
+
+ return (_doc.body || _doc._docElement || _doc.getElementsByTagName('div')[0]);
+
+ };
+
+ _id = function(sID) {
+
+ return _doc.getElementById(sID);
+
+ };
+
+ _mixin = function(oMain, oAdd) {
+
+ // non-destructive merge
+ var o1 = {}, i, o2, o;
+
+ // clone c1
+ for (i in oMain) {
+ if (oMain.hasOwnProperty(i)) {
+ o1[i] = oMain[i];
+ }
+ }
+
+ o2 = (typeof oAdd === 'undefined'?_s.defaultOptions:oAdd);
+ for (o in o2) {
+ if (o2.hasOwnProperty(o) && typeof o1[o] === 'undefined') {
+ o1[o] = o2[o];
+ }
+ }
+ return o1;
+
+ };
+
+ _event = (function() {
+
+ var old = (_win.attachEvent),
+ evt = {
+ add: (old?'attachEvent':'addEventListener'),
+ remove: (old?'detachEvent':'removeEventListener')
+ };
+
+ function getArgs(oArgs) {
+
+ var args = _slice.call(oArgs), len = args.length;
+
+ if (old) {
+ // prefix
+ args[1] = 'on' + args[1];
+ if (len > 3) {
+ // no capture
+ args.pop();
+ }
+ } else if (len === 3) {
+ args.push(false);
+ }
+
+ return args;
+
+ }
+
+ function apply(args, sType) {
+
+ var element = args.shift(),
+ method = [evt[sType]];
+
+ if (old) {
+ element[method](args[0], args[1]);
+ } else {
+ element[method].apply(element, args);
+ }
+
+ }
+
+ function add() {
+
+ apply(getArgs(arguments), 'add');
+
+ }
+
+ function remove() {
+
+ apply(getArgs(arguments), 'remove');
+
+ }
+
+ return {
+ 'add': add,
+ 'remove': remove
+ };
+
+ }());
+
+ /**
+ * Internal HTML5 event handling
+ * -----------------------------
+ */
+
+ function _html5_event(oFn) {
+
+ // wrap html5 event handlers so we don't call them on destroyed sounds
+
+ return function(e) {
+
+ var t = this._t;
+
+ if (!t || !t._a) {
+ // <d>
+ if (t && t.sID) {
+ _s._wD(_h5+'ignoring '+e.type+': '+t.sID);
+ } else {
+ _s._wD(_h5+'ignoring '+e.type);
+ }
+ // </d>
+ return null;
+ } else {
+ return oFn.call(this, e);
+ }
+
+ };
+
+ }
+
+ _html5_events = {
+
+ // HTML5 event-name-to-handler map
+
+ abort: _html5_event(function(e) {
+
+ _s._wD(_h5+'abort: '+this._t.sID);
+
+ }),
+
+ // enough has loaded to play
+
+ canplay: _html5_event(function(e) {
+
+ var t = this._t;
+
+ if (t._html5_canplay) {
+ // this event has already fired. ignore.
+ return true;
+ }
+
+ t._html5_canplay = true;
+ _s._wD(_h5+'canplay: '+t.sID+', '+t.url);
+ t._onbufferchange(0);
+ var position1K = (!isNaN(t.position)?t.position/1000:null);
+
+ // set the position if position was set before the sound loaded
+ if (t.position && this.currentTime !== position1K) {
+ _s._wD(_h5+'canplay: setting position to '+position1K);
+ try {
+ this.currentTime = position1K;
+ } catch(ee) {
+ _s._wD(_h5+'setting position failed: '+ee.message, 2);
+ }
+ }
+
+ // hack for HTML5 from/to case
+ if (t._iO._oncanplay) {
+ t._iO._oncanplay();
+ }
+
+ }),
+
+ load: _html5_event(function(e) {
+
+ var t = this._t;
+
+ if (!t.loaded) {
+ t._onbufferchange(0);
+ // should be 1, and the same
+ t._whileloading(t.bytesTotal, t.bytesTotal, t._get_html5_duration());
+ t._onload(true);
+ }
+
+ }),
+
+ emptied: _html5_event(function(e) {
+
+ _s._wD(_h5+'emptied: '+this._t.sID);
+
+ }),
+
+ ended: _html5_event(function(e) {
+
+ var t = this._t;
+
+ _s._wD(_h5+'ended: '+t.sID);
+ t._onfinish();
+
+ }),
+
+ error: _html5_event(function(e) {
+
+ _s._wD(_h5+'error: '+this.error.code);
+ // call load with error state?
+ this._t._onload(false);
+
+ }),
+
+ loadeddata: _html5_event(function(e) {
+
+ var t = this._t,
+ // at least 1 byte, so math works
+ bytesTotal = t.bytesTotal || 1;
+
+ _s._wD(_h5+'loadeddata: '+this._t.sID);
+
+ // safari seems to nicely report progress events, eventually totalling 100%
+ if (!t._loaded && !_isSafari) {
+ t.duration = t._get_html5_duration();
+ // fire whileloading() with 100% values
+ t._whileloading(bytesTotal, bytesTotal, t._get_html5_duration());
+ t._onload(true);
+ }
+
+ }),
+
+ loadedmetadata: _html5_event(function(e) {
+
+ _s._wD(_h5+'loadedmetadata: '+this._t.sID);
+
+ }),
+
+ loadstart: _html5_event(function(e) {
+
+ _s._wD(_h5+'loadstart: '+this._t.sID);
+ // assume buffering at first
+ this._t._onbufferchange(1);
+
+ }),
+
+ play: _html5_event(function(e) {
+
+ _s._wD(_h5+'play: '+this._t.sID+', '+this._t.url);
+ // once play starts, no buffering
+ this._t._onbufferchange(0);
+
+ }),
+
+ playing: _html5_event(function(e) {
+
+ _s._wD(_h5+'playing: '+this._t.sID);
+
+ // once play starts, no buffering
+ this._t._onbufferchange(0);
+
+ }),
+
+ progress: _html5_event(function(e) {
+
+ var t = this._t;
+
+ if (t.loaded) {
+ return false;
+ }
+
+ var i, j, str, buffered = 0,
+ isProgress = (e.type === 'progress'),
+ ranges = e.target.buffered,
+
+ // firefox 3.6 implements e.loaded/total (bytes)
+ loaded = (e.loaded||0),
+
+ total = (e.total||1);
+
+ if (ranges && ranges.length) {
+
+ // if loaded is 0, try TimeRanges implementation as % of load
+ // https://developer.mozilla.org/en/DOM/TimeRanges
+
+ for (i=ranges.length; i--;) {
+ buffered = (ranges.end(i) - ranges.start(i));
+ }
+
+ // linear case, buffer sum; does not account for seeking and HTTP partials / byte ranges
+ loaded = buffered/e.target.duration;
+
+ // <d>
+ if (isProgress && ranges.length > 1) {
+ str = [];
+ j = ranges.length;
+ for (i=0; i<j; i++) {
+ str.push(e.target.buffered.start(i) +'-'+ e.target.buffered.end(i));
+ }
+ _s._wD(_h5+'progress: timeRanges: '+str.join(', '));
+ }
+
+ if (isProgress && !isNaN(loaded)) {
+ _s._wD(_h5+'progress: '+t.sID+': ' + Math.floor(loaded*100)+'% loaded');
+ }
+ // </d>
+
+ }
+
+ if (!isNaN(loaded)) {
+
+ // if progress, likely not buffering
+ t._onbufferchange(0);
+ t._whileloading(loaded, total, t._get_html5_duration());
+ if (loaded && total && loaded === total) {
+ // in case "onload" doesn't fire (eg. gecko 1.9.2)
+ _html5_events.load.call(this, e);
+ }
+
+ }
+
+ }),
+
+ ratechange: _html5_event(function(e) {
+
+ _s._wD(_h5+'ratechange: '+this._t.sID);
+
+ }),
+
+ suspend: _html5_event(function(e) {
+
+ // download paused/stopped, may have finished (eg. onload)
+ var t = this._t;
+
+ _s._wD(_h5+'suspend: '+t.sID);
+ _html5_events.progress.call(this, e);
+ t._onsuspend();
+
+ }),
+
+ stalled: _html5_event(function(e) {
+
+ _s._wD(_h5+'stalled: '+this._t.sID);
+
+ }),
+
+ timeupdate: _html5_event(function(e) {
+
+ this._t._onTimer();
+
+ }),
+
+ waiting: _html5_event(function(e) {
+
+ var t = this._t;
+
+ // see also: seeking
+ _s._wD(_h5+'waiting: '+t.sID);
+
+ // playback faster than download rate, etc.
+ t._onbufferchange(1);
+
+ })
+
+ };
+
+ _html5OK = function(iO) {
+
+ // Use type, if specified. If HTML5-only mode, no other options, so just give 'er
+ return (!iO.serverURL && (iO.type?_html5CanPlay({type:iO.type}):_html5CanPlay({url:iO.url})||_s.html5Only));
+
+ };
+
+ _html5Unload = function(oAudio) {
+
+ /**
+ * Internal method: Unload media, and cancel any current/pending network requests.
+ * Firefox can load an empty URL, which allegedly destroys the decoder and stops the download.
+ * https://developer.mozilla.org/En/Using_audio_and_video_in_Firefox#Stopping_the_download_of_media
+ * Other UA behaviour is unclear, so everyone else gets an about:blank-style URL.
+ */
+
+ if (oAudio) {
+ // Firefox likes '' for unload, most other UAs don't and fail to unload.
+ oAudio.src = (_is_firefox ? '' : _emptyURL);
+ }
+
+ };
+
+ _html5CanPlay = function(o) {
+
+ /**
+ * Try to find MIME, test and return truthiness
+ * o = {
+ * url: '/path/to/an.mp3',
+ * type: 'audio/mp3'
+ * }
+ */
+
+ if (!_s.useHTML5Audio || !_s.hasHTML5) {
+ return false;
+ }
+
+ var url = (o.url || null),
+ mime = (o.type || null),
+ aF = _s.audioFormats,
+ result,
+ offset,
+ fileExt,
+ item;
+
+ function preferFlashCheck(kind) {
+
+ // whether flash should play a given type
+ return (_s.preferFlash && _hasFlash && !_s.ignoreFlash && (typeof _s.flash[kind] !== 'undefined' && _s.flash[kind]));
+
+ }
+
+ // account for known cases like audio/mp3
+
+ if (mime && _s.html5[mime] !== 'undefined') {
+ return (_s.html5[mime] && !preferFlashCheck(mime));
+ }
+
+ if (!_html5Ext) {
+ _html5Ext = [];
+ for (item in aF) {
+ if (aF.hasOwnProperty(item)) {
+ _html5Ext.push(item);
+ if (aF[item].related) {
+ _html5Ext = _html5Ext.concat(aF[item].related);
+ }
+ }
+ }
+ _html5Ext = new RegExp('\\.('+_html5Ext.join('|')+')(\\?.*)?$','i');
+ }
+
+ // TODO: Strip URL queries, etc.
+ fileExt = (url ? url.toLowerCase().match(_html5Ext) : null);
+
+ if (!fileExt || !fileExt.length) {
+ if (!mime) {
+ return false;
+ } else {
+ // audio/mp3 -> mp3, result should be known
+ offset = mime.indexOf(';');
+ // strip "audio/X; codecs.."
+ fileExt = (offset !== -1?mime.substr(0,offset):mime).substr(6);
+ }
+ } else {
+ // match the raw extension name - "mp3", for example
+ fileExt = fileExt[1];
+ }
+
+ if (fileExt && typeof _s.html5[fileExt] !== 'undefined') {
+ // result known
+ return (_s.html5[fileExt] && !preferFlashCheck(fileExt));
+ } else {
+ mime = 'audio/'+fileExt;
+ result = _s.html5.canPlayType({type:mime});
+ _s.html5[fileExt] = result;
+ // _s._wD('canPlayType, found result: '+result);
+ return (result && _s.html5[mime] && !preferFlashCheck(mime));
+ }
+
+ };
+
+ _testHTML5 = function() {
+
+ if (!_s.useHTML5Audio || typeof Audio === 'undefined') {
+ return false;
+ }
+
+ // double-whammy: Opera 9.64 throws WRONG_ARGUMENTS_ERR if no parameter passed to Audio(), and Webkit + iOS happily tries to load "null" as a URL. :/
+ var a = (typeof Audio !== 'undefined' ? (_isOpera ? new Audio(null) : new Audio()) : null),
+ item, support = {}, aF, i;
+
+ function _cp(m) {
+
+ var canPlay, i, j, isOK = false;
+
+ if (!a || typeof a.canPlayType !== 'function') {
+ return false;
+ }
+
+ if (m instanceof Array) {
+ // iterate through all mime types, return any successes
+ for (i=0, j=m.length; i<j && !isOK; i++) {
+ if (_s.html5[m[i]] || a.canPlayType(m[i]).match(_s.html5Test)) {
+ isOK = true;
+ _s.html5[m[i]] = true;
+
+ // if flash can play and preferred, also mark it for use.
+ _s.flash[m[i]] = !!(_s.preferFlash && _hasFlash && m[i].match(_flashMIME));
+
+ }
+ }
+ return isOK;
+ } else {
+ canPlay = (a && typeof a.canPlayType === 'function' ? a.canPlayType(m) : false);
+ return !!(canPlay && (canPlay.match(_s.html5Test)));
+ }
+
+ }
+
+ // test all registered formats + codecs
+
+ aF = _s.audioFormats;
+
+ for (item in aF) {
+ if (aF.hasOwnProperty(item)) {
+ support[item] = _cp(aF[item].type);
+
+ // write back generic type too, eg. audio/mp3
+ support['audio/'+item] = support[item];
+
+ // assign flash
+ if (_s.preferFlash && !_s.ignoreFlash && item.match(_flashMIME)) {
+ _s.flash[item] = true;
+ } else {
+ _s.flash[item] = false;
+ }
+
+ // assign result to related formats, too
+ if (aF[item] && aF[item].related) {
+ for (i=aF[item].related.length; i--;) {
+ // eg. audio/m4a
+ support['audio/'+aF[item].related[i]] = support[item];
+ _s.html5[aF[item].related[i]] = support[item];
+ _s.flash[aF[item].related[i]] = support[item];
+ }
+ }
+ }
+ }
+
+ support.canPlayType = (a?_cp:null);
+ _s.html5 = _mixin(_s.html5, support);
+
+ return true;
+
+ };
+
+ _strings = {
+
+ // <d>
+ notReady: 'Not loaded yet - wait for soundManager.onload()/onready()',
+ notOK: 'Audio support is not available.',
+ domError: _smc + 'createMovie(): appendChild/innerHTML call failed. DOM not ready or other error.',
+ spcWmode: _smc + 'createMovie(): Removing wmode, preventing known SWF loading issue(s)',
+ swf404: _sm + ': Verify that %s is a valid path.',
+ tryDebug: 'Try ' + _sm + '.debugFlash = true for more security details (output goes to SWF.)',
+ checkSWF: 'See SWF output for more debug info.',
+ localFail: _sm + ': Non-HTTP page (' + _doc.location.protocol + ' URL?) Review Flash player security settings for this special case:\nhttp://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html\nMay need to add/allow path, eg. c:/sm2/ or /users/me/sm2/',
+ waitFocus: _sm + ': Special case: Waiting for focus-related event..',
+ waitImpatient: _sm + ': Getting impatient, still waiting for Flash%s...',
+ waitForever: _sm + ': Waiting indefinitely for Flash (will recover if unblocked)...',
+ needFunction: _sm + ': Function object expected for %s',
+ badID: 'Warning: Sound ID "%s" should be a string, starting with a non-numeric character',
+ currentObj: '--- ' + _sm + '._debug(): Current sound objects ---',
+ waitEI: _smc + 'initMovie(): Waiting for ExternalInterface call from Flash..',
+ waitOnload: _sm + ': Waiting for window.onload()',
+ docLoaded: _sm + ': Document already loaded',
+ onload: _smc + 'initComplete(): calling soundManager.onload()',
+ onloadOK: _sm + '.onload() complete',
+ init: _smc + 'init()',
+ didInit: _smc + 'init(): Already called?',
+ flashJS: _sm + ': Attempting to call Flash from JS..',
+ secNote: 'Flash security note: Network/internet URLs will not load due to security restrictions. Access can be configured via Flash Player Global Security Settings Page: http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager04.html',
+ badRemove: 'Warning: Failed to remove flash movie.',
+ noPeak: 'Warning: peakData features unsupported for movieStar formats',
+ shutdown: _sm + '.disable(): Shutting down',
+ queue: _sm + ': Queueing %s handler',
+ smFail: _sm + ': Failed to initialise.',
+ smError: 'SMSound.load(): Exception: JS-Flash communication failed, or JS error.',
+ fbTimeout: 'No flash response, applying .'+_swfCSS.swfTimedout+' CSS..',
+ fbLoaded: 'Flash loaded',
+ fbHandler: _smc+'flashBlockHandler()',
+ manURL: 'SMSound.load(): Using manually-assigned URL',
+ onURL: _sm + '.load(): current URL already assigned.',
+ badFV: _sm + '.flashVersion must be 8 or 9. "%s" is invalid. Reverting to %s.',
+ as2loop: 'Note: Setting stream:false so looping can work (flash 8 limitation)',
+ noNSLoop: 'Note: Looping not implemented for MovieStar formats',
+ needfl9: 'Note: Switching to flash 9, required for MP4 formats.',
+ mfTimeout: 'Setting flashLoadTimeout = 0 (infinite) for off-screen, mobile flash case',
+ mfOn: 'mobileFlash::enabling on-screen flash repositioning',
+ policy: 'Enabling usePolicyFile for data access'
+ // </d>
+
+ };
+
+ _str = function() {
+
+ // internal string replace helper.
+ // arguments: o [,items to replace]
+ // <d>
+
+ // real array, please
+ var args = _slice.call(arguments),
+
+ // first arg
+ o = args.shift(),
+
+ str = (_strings && _strings[o]?_strings[o]:''), i, j;
+ if (str && args && args.length) {
+ for (i = 0, j = args.length; i < j; i++) {
+ str = str.replace('%s', args[i]);
+ }
+ }
+
+ return str;
+ // </d>
+
+ };
+
+ _loopFix = function(sOpt) {
+
+ // flash 8 requires stream = false for looping to work
+ if (_fV === 8 && sOpt.loops > 1 && sOpt.stream) {
+ _wDS('as2loop');
+ sOpt.stream = false;
+ }
+
+ return sOpt;
+
+ };
+
+ _policyFix = function(sOpt, sPre) {
+
+ if (sOpt && !sOpt.usePolicyFile && (sOpt.onid3 || sOpt.usePeakData || sOpt.useWaveformData || sOpt.useEQData)) {
+ _s._wD((sPre || '') + _str('policy'));
+ sOpt.usePolicyFile = true;
+ }
+
+ return sOpt;
+
+ };
+
+ _complain = function(sMsg) {
+
+ // <d>
+ if (typeof console !== 'undefined' && typeof console.warn !== 'undefined') {
+ console.warn(sMsg);
+ } else {
+ _s._wD(sMsg);
+ }
+ // </d>
+
+ };
+
+ _doNothing = function() {
+
+ return false;
+
+ };
+
+ _disableObject = function(o) {
+
+ var oProp;
+
+ for (oProp in o) {
+ if (o.hasOwnProperty(oProp) && typeof o[oProp] === 'function') {
+ o[oProp] = _doNothing;
+ }
+ }
+
+ oProp = null;
+
+ };
+
+ _failSafely = function(bNoDisable) {
+
+ // general failure exception handler
+
+ if (typeof bNoDisable === 'undefined') {
+ bNoDisable = false;
+ }
+
+ if (_disabled || bNoDisable) {
+ _wDS('smFail', 2);
+ _s.disable(bNoDisable);
+ }
+
+ };
+
+ _normalizeMovieURL = function(smURL) {
+
+ var urlParams = null, url;
+
+ if (smURL) {
+ if (smURL.match(/\.swf(\?.*)?$/i)) {
+ urlParams = smURL.substr(smURL.toLowerCase().lastIndexOf('.swf?') + 4);
+ if (urlParams) {
+ // assume user knows what they're doing
+ return smURL;
+ }
+ } else if (smURL.lastIndexOf('/') !== smURL.length - 1) {
+ // append trailing slash, if needed
+ smURL += '/';
+ }
+ }
+
+ url = (smURL && smURL.lastIndexOf('/') !== - 1 ? smURL.substr(0, smURL.lastIndexOf('/') + 1) : './') + _s.movieURL;
+
+ if (_s.noSWFCache) {
+ url += ('?ts=' + new Date().getTime());
+ }
+
+ return url;
+
+ };
+
+ _setVersionInfo = function() {
+
+ // short-hand for internal use
+
+ _fV = parseInt(_s.flashVersion, 10);
+
+ if (_fV !== 8 && _fV !== 9) {
+ _s._wD(_str('badFV', _fV, _defaultFlashVersion));
+ _s.flashVersion = _fV = _defaultFlashVersion;
+ }
+
+ // debug flash movie, if applicable
+
+ var isDebug = (_s.debugMode || _s.debugFlash?'_debug.swf':'.swf');
+
+ if (_s.useHTML5Audio && !_s.html5Only && _s.audioFormats.mp4.required && _fV < 9) {
+ _s._wD(_str('needfl9'));
+ _s.flashVersion = _fV = 9;
+ }
+
+ _s.version = _s.versionNumber + (_s.html5Only?' (HTML5-only mode)':(_fV === 9?' (AS3/Flash 9)':' (AS2/Flash 8)'));
+
+ // set up default options
+ if (_fV > 8) {
+ // +flash 9 base options
+ _s.defaultOptions = _mixin(_s.defaultOptions, _s.flash9Options);
+ _s.features.buffering = true;
+ // +moviestar support
+ _s.defaultOptions = _mixin(_s.defaultOptions, _s.movieStarOptions);
+ _s.filePatterns.flash9 = new RegExp('\\.(mp3|' + _netStreamTypes.join('|') + ')(\\?.*)?$', 'i');
+ _s.features.movieStar = true;
+ } else {
+ _s.features.movieStar = false;
+ }
+
+ // regExp for flash canPlay(), etc.
+ _s.filePattern = _s.filePatterns[(_fV !== 8?'flash9':'flash8')];
+
+ // if applicable, use _debug versions of SWFs
+ _s.movieURL = (_fV === 8?'soundmanager2.swf':'soundmanager2_flash9.swf').replace('.swf', isDebug);
+
+ _s.features.peakData = _s.features.waveformData = _s.features.eqData = (_fV > 8);
+
+ };
+
+ _setPolling = function(bPolling, bHighPerformance) {
+
+ if (!_flash) {
+ return false;
+ }
+
+ _flash._setPolling(bPolling, bHighPerformance);
+
+ };
+
+ _initDebug = function() {
+
+ // starts debug mode, creating output <div> for UAs without console object
+
+ // allow force of debug mode via URL
+ if (_s.debugURLParam.test(_wl)) {
+ _s.debugMode = true;
+ }
+
+ // <d>
+ if (_id(_s.debugID)) {
+ return false;
+ }
+
+ var oD, oDebug, oTarget, oToggle, tmp;
+
+ if (_s.debugMode && !_id(_s.debugID) && (!_hasConsole || !_s.useConsole || !_s.consoleOnly)) {
+
+ oD = _doc.createElement('div');
+ oD.id = _s.debugID + '-toggle';
+
+ oToggle = {
+ 'position': 'fixed',
+ 'bottom': '0px',
+ 'right': '0px',
+ 'width': '1.2em',
+ 'height': '1.2em',
+ 'lineHeight': '1.2em',
+ 'margin': '2px',
+ 'textAlign': 'center',
+ 'border': '1px solid #999',
+ 'cursor': 'pointer',
+ 'background': '#fff',
+ 'color': '#333',
+ 'zIndex': 10001
+ };
+
+ oD.appendChild(_doc.createTextNode('-'));
+ oD.onclick = _toggleDebug;
+ oD.title = 'Toggle SM2 debug console';
+
+ if (_ua.match(/msie 6/i)) {
+ oD.style.position = 'absolute';
+ oD.style.cursor = 'hand';
+ }
+
+ for (tmp in oToggle) {
+ if (oToggle.hasOwnProperty(tmp)) {
+ oD.style[tmp] = oToggle[tmp];
+ }
+ }
+
+ oDebug = _doc.createElement('div');
+ oDebug.id = _s.debugID;
+ oDebug.style.display = (_s.debugMode?'block':'none');
+
+ if (_s.debugMode && !_id(oD.id)) {
+ try {
+ oTarget = _getDocument();
+ oTarget.appendChild(oD);
+ } catch(e2) {
+ throw new Error(_str('domError')+' \n'+e2.toString());
+ }
+ oTarget.appendChild(oDebug);
+ }
+
+ }
+
+ oTarget = null;
+ // </d>
+
+ };
+
+ _idCheck = this.getSoundById;
+
+ // <d>
+ _wDS = function(o, errorLevel) {
+
+ if (!o) {
+ return '';
+ } else {
+ return _s._wD(_str(o), errorLevel);
+ }
+
+ };
+
+ // last-resort debugging option
+
+ if (_wl.indexOf('sm2-debug=alert') + 1 && _s.debugMode) {
+ _s._wD = function(sText) {window.alert(sText);};
+ }
+
+ _toggleDebug = function() {
+
+ var o = _id(_s.debugID),
+ oT = _id(_s.debugID + '-toggle');
+
+ if (!o) {
+ return false;
+ }
+
+ if (_debugOpen) {
+ // minimize
+ oT.innerHTML = '+';
+ o.style.display = 'none';
+ } else {
+ oT.innerHTML = '-';
+ o.style.display = 'block';
+ }
+
+ _debugOpen = !_debugOpen;
+
+ };
+
+ _debugTS = function(sEventType, bSuccess, sMessage) {
+
+ // troubleshooter debug hooks
+
+ if (typeof sm2Debugger !== 'undefined') {
+ try {
+ sm2Debugger.handleEvent(sEventType, bSuccess, sMessage);
+ } catch(e) {
+ // oh well
+ }
+ }
+
+ return true;
+
+ };
+ // </d>
+
+ _getSWFCSS = function() {
+
+ var css = [];
+
+ if (_s.debugMode) {
+ css.push(_swfCSS.sm2Debug);
+ }
+
+ if (_s.debugFlash) {
+ css.push(_swfCSS.flashDebug);
+ }
+
+ if (_s.useHighPerformance) {
+ css.push(_swfCSS.highPerf);
+ }
+
+ return css.join(' ');
+
+ };
+
+ _flashBlockHandler = function() {
+
+ // *possible* flash block situation.
+
+ var name = _str('fbHandler'),
+ p = _s.getMoviePercent(),
+ css = _swfCSS,
+ error = {type:'FLASHBLOCK'};
+
+ if (_s.html5Only) {
+ return false;
+ }
+
+ if (!_s.ok()) {
+
+ if (_needsFlash) {
+ // make the movie more visible, so user can fix
+ _s.oMC.className = _getSWFCSS() + ' ' + css.swfDefault + ' ' + (p === null?css.swfTimedout:css.swfError);
+ _s._wD(name+': '+_str('fbTimeout')+(p?' ('+_str('fbLoaded')+')':''));
+ }
+
+ _s.didFlashBlock = true;
+
+ // fire onready(), complain lightly
+ _processOnEvents({type:'ontimeout', ignoreInit:true, error:error});
+ _catchError(error);
+
+ } else {
+
+ // SM2 loaded OK (or recovered)
+
+ // <d>
+ if (_s.didFlashBlock) {
+ _s._wD(name+': Unblocked');
+ }
+ // </d>
+
+ if (_s.oMC) {
+ _s.oMC.className = [_getSWFCSS(), css.swfDefault, css.swfLoaded + (_s.didFlashBlock?' '+css.swfUnblocked:'')].join(' ');
+ }
+
+ }
+
+ };
+
+ _addOnEvent = function(sType, oMethod, oScope) {
+
+ if (typeof _on_queue[sType] === 'undefined') {
+ _on_queue[sType] = [];
+ }
+
+ _on_queue[sType].push({
+ 'method': oMethod,
+ 'scope': (oScope || null),
+ 'fired': false
+ });
+
+ };
+
+ _processOnEvents = function(oOptions) {
+
+ // assume onready, if unspecified
+
+ if (!oOptions) {
+ oOptions = {
+ type: 'onready'
+ };
+ }
+
+ if (!_didInit && oOptions && !oOptions.ignoreInit) {
+ // not ready yet.
+ return false;
+ }
+
+ if (oOptions.type === 'ontimeout' && _s.ok()) {
+ // invalid case
+ return false;
+ }
+
+ var status = {
+ success: (oOptions && oOptions.ignoreInit?_s.ok():!_disabled)
+ },
+
+ // queue specified by type, or none
+ srcQueue = (oOptions && oOptions.type?_on_queue[oOptions.type]||[]:[]),
+
+ queue = [], i, j,
+ args = [status],
+ canRetry = (_needsFlash && _s.useFlashBlock && !_s.ok());
+
+ if (oOptions.error) {
+ args[0].error = oOptions.error;
+ }
+
+ for (i = 0, j = srcQueue.length; i < j; i++) {
+ if (srcQueue[i].fired !== true) {
+ queue.push(srcQueue[i]);
+ }
+ }
+
+ if (queue.length) {
+ _s._wD(_sm + ': Firing ' + queue.length + ' '+oOptions.type+'() item' + (queue.length === 1?'':'s'));
+ for (i = 0, j = queue.length; i < j; i++) {
+ if (queue[i].scope) {
+ queue[i].method.apply(queue[i].scope, args);
+ } else {
+ queue[i].method.apply(this, args);
+ }
+ if (!canRetry) {
+ // flashblock case doesn't count here
+ queue[i].fired = true;
+ }
+ }
+ }
+
+ return true;
+
+ };
+
+ _initUserOnload = function() {
+
+ _win.setTimeout(function() {
+
+ if (_s.useFlashBlock) {
+ _flashBlockHandler();
+ }
+
+ _processOnEvents();
+
+ // call user-defined "onload", scoped to window
+
+ if (_s.onload instanceof Function) {
+ _wDS('onload', 1);
+ _s.onload.apply(_win);
+ _wDS('onloadOK', 1);
+ }
+
+ if (_s.waitForWindowLoad) {
+ _event.add(_win, 'load', _initUserOnload);
+ }
+
+ },1);
+
+ };
+
+ _detectFlash = function() {
+
+ // hat tip: Flash Detect library (BSD, (C) 2007) by Carl "DocYes" S. Yestrau - http://featureblend.com/javascript-flash-detection-library.html / http://featureblend.com/license.txt
+
+ if (_hasFlash !== undefined) {
+ // this work has already been done.
+ return _hasFlash;
+ }
+
+ var hasPlugin = false, n = navigator, nP = n.plugins, obj, type, types, AX = _win.ActiveXObject;
+
+ if (nP && nP.length) {
+ type = 'application/x-shockwave-flash';
+ types = n.mimeTypes;
+ if (types && types[type] && types[type].enabledPlugin && types[type].enabledPlugin.description) {
+ hasPlugin = true;
+ }
+ } else if (typeof AX !== 'undefined') {
+ try {
+ obj = new AX('ShockwaveFlash.ShockwaveFlash');
+ } catch(e) {
+ // oh well
+ }
+ hasPlugin = (!!obj);
+ }
+
+ _hasFlash = hasPlugin;
+
+ return hasPlugin;
+
+ };
+
+ _featureCheck = function() {
+
+ var needsFlash, item,
+
+ // iPhone <= 3.1 has broken HTML5 audio(), but firmware 3.2 (iPad) + iOS4 works.
+ isSpecial = (_is_iDevice && !!(_ua.match(/os (1|2|3_0|3_1)/i)));
+
+ if (isSpecial) {
+
+ // has Audio(), but is broken; let it load links directly.
+ _s.hasHTML5 = false;
+
+ // ignore flash case, however
+ _s.html5Only = true;
+
+ if (_s.oMC) {
+ _s.oMC.style.display = 'none';
+ }
+
+ return false;
+
+ }
+
+ if (_s.useHTML5Audio) {
+
+ if (!_s.html5 || !_s.html5.canPlayType) {
+ _s._wD('SoundManager: No HTML5 Audio() support detected.');
+ _s.hasHTML5 = false;
+ return true;
+ } else {
+ _s.hasHTML5 = true;
+ }
+ if (_isBadSafari) {
+ _s._wD(_smc+'Note: Buggy HTML5 Audio in Safari on this OS X release, see https://bugs.webkit.org/show_bug.cgi?id=32159 - '+(!_hasFlash?' would use flash fallback for MP3/MP4, but none detected.':'will use flash fallback for MP3/MP4, if available'),1);
+ if (_detectFlash()) {
+ return true;
+ }
+ }
+ } else {
+
+ // flash needed (or, HTML5 needs enabling.)
+ return true;
+
+ }
+
+ for (item in _s.audioFormats) {
+ if (_s.audioFormats.hasOwnProperty(item)) {
+ if ((_s.audioFormats[item].required && !_s.html5.canPlayType(_s.audioFormats[item].type)) || _s.flash[item] || _s.flash[_s.audioFormats[item].type]) {
+ // flash may be required, or preferred for this format
+ needsFlash = true;
+ }
+ }
+ }
+
+ // sanity check..
+ if (_s.ignoreFlash) {
+ needsFlash = false;
+ }
+
+ _s.html5Only = (_s.hasHTML5 && _s.useHTML5Audio && !needsFlash);
+
+ return (!_s.html5Only);
+
+ };
+
+ _parseURL = function(url) {
+
+ /**
+ * Internal: Finds and returns the first playable URL (or failing that, the first URL.)
+ * @param {string or array} url A single URL string, OR, an array of URL strings or {url:'/path/to/resource', type:'audio/mp3'} objects.
+ */
+
+ var i, j, result = 0;
+
+ if (url instanceof Array) {
+
+ // find the first good one
+ for (i=0, j=url.length; i<j; i++) {
+
+ if (url[i] instanceof Object) {
+ // MIME check
+ if (_s.canPlayMIME(url[i].type)) {
+ result = i;
+ break;
+ }
+
+ } else if (_s.canPlayURL(url[i])) {
+ // URL string check
+ result = i;
+ break;
+ }
+
+ }
+
+ // normalize to string
+ if (url[result].url) {
+ url[result] = url[result].url;
+ }
+
+ return url[result];
+
+ } else {
+
+ // single URL case
+ return url;
+
+ }
+
+ };
+
+
+ _startTimer = function(oSound) {
+
+ /**
+ * attach a timer to this sound, and start an interval if needed
+ */
+
+ if (!oSound._hasTimer) {
+
+ oSound._hasTimer = true;
+
+ if (!_likesHTML5 && _s.html5PollingInterval) {
+
+ if (_h5IntervalTimer === null && _h5TimerCount === 0) {
+
+ _h5IntervalTimer = window.setInterval(_timerExecute, _s.html5PollingInterval);
+
+ }
+
+ _h5TimerCount++;
+
+ }
+
+ }
+
+ };
+
+ _stopTimer = function(oSound) {
+
+ /**
+ * detach a timer
+ */
+
+ if (oSound._hasTimer) {
+
+ oSound._hasTimer = false;
+
+ if (!_likesHTML5 && _s.html5PollingInterval) {
+
+ // interval will stop itself at next execution.
+
+ _h5TimerCount--;
+
+ }
+
+ }
+
+ };
+
+ _timerExecute = function() {
+
+ /**
+ * manual polling for HTML5 progress events, ie., whileplaying() (can achieve greater precision than conservative default HTML5 interval)
+ */
+
+ var i, j;
+
+ if (_h5IntervalTimer !== null && !_h5TimerCount) {
+
+ // no active timers, stop polling interval.
+
+ window.clearInterval(_h5IntervalTimer);
+
+ _h5IntervalTimer = null;
+
+ return false;
+
+ }
+
+ // check all HTML5 sounds with timers
+
+ for (i = _s.soundIDs.length; i--;) {
+
+ if (_s.sounds[_s.soundIDs[i]].isHTML5 && _s.sounds[_s.soundIDs[i]]._hasTimer) {
+
+ _s.sounds[_s.soundIDs[i]]._onTimer();
+
+ }
+
+ }
+
+ };
+
+ _catchError = function(options) {
+
+ options = (typeof options !== 'undefined' ? options : {});
+
+ if (_s.onerror instanceof Function) {
+ _s.onerror.apply(_win, [{type:(typeof options.type !== 'undefined' ? options.type : null)}]);
+ }
+
+ if (typeof options.fatal !== 'undefined' && options.fatal) {
+ _s.disable();
+ }
+
+ };
+
+ _badSafariFix = function() {
+
+ // special case: "bad" Safari (OS X 10.3 - 10.7) must fall back to flash for MP3/MP4
+ if (!_isBadSafari || !_detectFlash()) {
+ // doesn't apply
+ return false;
+ }
+
+ var aF = _s.audioFormats, i, item;
+
+ for (item in aF) {
+ if (aF.hasOwnProperty(item)) {
+ if (item === 'mp3' || item === 'mp4') {
+ _s._wD(_sm+': Using flash fallback for '+item+' format');
+ _s.html5[item] = false;
+ // assign result to related formats, too
+ if (aF[item] && aF[item].related) {
+ for (i = aF[item].related.length; i--;) {
+ _s.html5[aF[item].related[i]] = false;
+ }
+ }
+ }
+ }
+ }
+
+ };
+
+ /**
+ * Pseudo-private flash/ExternalInterface methods
+ * ----------------------------------------------
+ */
+
+ this._setSandboxType = function(sandboxType) {
+
+ // <d>
+ var sb = _s.sandbox;
+
+ sb.type = sandboxType;
+ sb.description = sb.types[(typeof sb.types[sandboxType] !== 'undefined'?sandboxType:'unknown')];
+
+ _s._wD('Flash security sandbox type: ' + sb.type);
+
+ if (sb.type === 'localWithFile') {
+
+ sb.noRemote = true;
+ sb.noLocal = false;
+ _wDS('secNote', 2);
+
+ } else if (sb.type === 'localWithNetwork') {
+
+ sb.noRemote = false;
+ sb.noLocal = true;
+
+ } else if (sb.type === 'localTrusted') {
+
+ sb.noRemote = false;
+ sb.noLocal = false;
+
+ }
+ // </d>
+
+ };
+
+ this._externalInterfaceOK = function(flashDate, swfVersion) {
+
+ // flash callback confirming flash loaded, EI working etc.
+ // flashDate = approx. timing/delay info for JS/flash bridge
+ // swfVersion: SWF build string
+
+ if (_s.swfLoaded) {
+ return false;
+ }
+
+ var e, eiTime = new Date().getTime();
+
+ _s._wD(_smc+'externalInterfaceOK()' + (flashDate?' (~' + (eiTime - flashDate) + ' ms)':''));
+ _debugTS('swf', true);
+ _debugTS('flashtojs', true);
+ _s.swfLoaded = true;
+ _tryInitOnFocus = false;
+
+ if (_isBadSafari) {
+ _badSafariFix();
+ }
+
+ // complain if JS + SWF build/version strings don't match, excluding +DEV builds
+ // <d>
+ if (!swfVersion || swfVersion.replace(/\+dev/i,'') !== _s.versionNumber.replace(/\+dev/i, '')) {
+
+ e = _sm + ': Fatal: JavaScript file build "' + _s.versionNumber + '" does not match Flash SWF build "' + swfVersion + '" at ' + _s.url + '. Ensure both are up-to-date.';
+
+ // escape flash -> JS stack so this error fires in window.
+ setTimeout(function versionMismatch() {
+ throw new Error(e);
+ }, 0);
+
+ // exit, init will fail with timeout
+ return false;
+
+ }
+ // </d>
+
+ if (_isIE) {
+ // IE needs a timeout OR delay until window.onload - may need TODO: investigating
+ setTimeout(_init, 100);
+ } else {
+ _init();
+ }
+
+ };
+
+ /**
+ * Private initialization helpers
+ * ------------------------------
+ */
+
+ _createMovie = function(smID, smURL) {
+
+ if (_didAppend && _appendSuccess) {
+ // ignore if already succeeded
+ return false;
+ }
+
+ function _initMsg() {
+ _s._wD('-- SoundManager 2 ' + _s.version + (!_s.html5Only && _s.useHTML5Audio?(_s.hasHTML5?' + HTML5 audio':', no HTML5 audio support'):'') + (!_s.html5Only ? (_s.useHighPerformance?', high performance mode, ':', ') + (( _s.flashPollingInterval ? 'custom (' + _s.flashPollingInterval + 'ms)' : 'normal') + ' polling') + (_s.wmode?', wmode: ' + _s.wmode:'') + (_s.debugFlash?', flash debug mode':'') + (_s.useFlashBlock?', flashBlock mode':'') : '') + ' --', 1);
+ }
+
+ if (_s.html5Only) {
+
+ // 100% HTML5 mode
+ _setVersionInfo();
+
+ _initMsg();
+ _s.oMC = _id(_s.movieID);
+ _init();
+
+ // prevent multiple init attempts
+ _didAppend = true;
+
+ _appendSuccess = true;
+
+ return false;
+
+ }
+
+ // flash path
+ var remoteURL = (smURL || _s.url),
+ localURL = (_s.altURL || remoteURL),
+ swfTitle = 'JS/Flash audio component (SoundManager 2)',
+ oEmbed, oMovie, oTarget = _getDocument(), tmp, movieHTML, oEl, extraClass = _getSWFCSS(),
+ s, x, sClass, side = 'auto', isRTL = null,
+ html = _doc.getElementsByTagName('html')[0];
+
+ isRTL = (html && html.dir && html.dir.match(/rtl/i));
+ smID = (typeof smID === 'undefined'?_s.id:smID);
+
+ function param(name, value) {
+ return '<param name="'+name+'" value="'+value+'" />';
+ }
+
+ // safety check for legacy (change to Flash 9 URL)
+ _setVersionInfo();
+ _s.url = _normalizeMovieURL("inc/SoundManager2/swf/");
+ smURL = _s.url;
+
+ _s.wmode = (!_s.wmode && _s.useHighPerformance ? 'transparent' : _s.wmode);
+
+ if (_s.wmode !== null && (_ua.match(/msie 8/i) || (!_isIE && !_s.useHighPerformance)) && navigator.platform.match(/win32|win64/i)) {
+ /**
+ * extra-special case: movie doesn't load until scrolled into view when using wmode = anything but 'window' here
+ * does not apply when using high performance (position:fixed means on-screen), OR infinite flash load timeout
+ * wmode breaks IE 8 on Vista + Win7 too in some cases, as of January 2011 (?)
+ */
+ _wDS('spcWmode');
+ _s.wmode = null;
+ }
+
+ oEmbed = {
+ 'name': smID,
+ 'id': smID,
+ 'src': smURL,
+ 'width': side,
+ 'height': side,
+ 'quality': 'high',
+ 'allowScriptAccess': _s.allowScriptAccess,
+ 'bgcolor': _s.bgColor,
+ 'pluginspage': _http+'www.macromedia.com/go/getflashplayer',
+ 'title': swfTitle,
+ 'type': 'application/x-shockwave-flash',
+ 'wmode': _s.wmode,
+ // http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html
+ 'hasPriority': 'true'
+ };
+
+ if (_s.debugFlash) {
+ oEmbed.FlashVars = 'debug=1';
+ }
+
+ if (!_s.wmode) {
+ // don't write empty attribute
+ delete oEmbed.wmode;
+ }
+
+ if (_isIE) {
+
+ // IE is "special".
+ oMovie = _doc.createElement('div');
+ movieHTML = [
+ '<object id="' + smID + '" data="' + smURL + '" type="' + oEmbed.type + '" title="' + oEmbed.title +'" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="' + _http+'download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0" width="' + oEmbed.width + '" height="' + oEmbed.height + '">',
+ param('movie', smURL),
+ param('AllowScriptAccess', _s.allowScriptAccess),
+ param('quality', oEmbed.quality),
+ (_s.wmode? param('wmode', _s.wmode): ''),
+ param('bgcolor', _s.bgColor),
+ param('hasPriority', 'true'),
+ (_s.debugFlash ? param('FlashVars', oEmbed.FlashVars) : ''),
+ '</object>'
+ ].join('');
+
+ } else {
+
+ oMovie = _doc.createElement('embed');
+ for (tmp in oEmbed) {
+ if (oEmbed.hasOwnProperty(tmp)) {
+ oMovie.setAttribute(tmp, oEmbed[tmp]);
+ }
+ }
+
+ }
+
+ _initDebug();
+ extraClass = _getSWFCSS();
+ oTarget = _getDocument();
+
+ if (oTarget) {
+
+ _s.oMC = (_id(_s.movieID) || _doc.createElement('div'));
+
+ if (!_s.oMC.id) {
+
+ _s.oMC.id = _s.movieID;
+ _s.oMC.className = _swfCSS.swfDefault + ' ' + extraClass;
+ s = null;
+ oEl = null;
+
+ if (!_s.useFlashBlock) {
+ if (_s.useHighPerformance) {
+ // on-screen at all times
+ s = {
+ 'position': 'fixed',
+ 'width': '8px',
+ 'height': '8px',
+ // >= 6px for flash to run fast, >= 8px to start up under Firefox/win32 in some cases. odd? yes.
+ 'bottom': '0px',
+ 'left': '0px',
+ 'overflow': 'hidden'
+ };
+ } else {
+ // hide off-screen, lower priority
+ s = {
+ 'position': 'absolute',
+ 'width': '6px',
+ 'height': '6px',
+ 'top': '-9999px',
+ 'left': '-9999px'
+ };
+ if (isRTL) {
+ s.left = Math.abs(parseInt(s.left,10))+'px';
+ }
+ }
+ }
+
+ if (_isWebkit) {
+ // soundcloud-reported render/crash fix, safari 5
+ _s.oMC.style.zIndex = 10000;
+ }
+
+ if (!_s.debugFlash) {
+ for (x in s) {
+ if (s.hasOwnProperty(x)) {
+ _s.oMC.style[x] = s[x];
+ }
+ }
+ }
+
+ try {
+ if (!_isIE) {
+ _s.oMC.appendChild(oMovie);
+ }
+ oTarget.appendChild(_s.oMC);
+ if (_isIE) {
+ oEl = _s.oMC.appendChild(_doc.createElement('div'));
+ oEl.className = _swfCSS.swfBox;
+ oEl.innerHTML = movieHTML;
+ }
+ _appendSuccess = true;
+ } catch(e) {
+ throw new Error(_str('domError')+' \n'+e.toString());
+ }
+
+ } else {
+
+ // SM2 container is already in the document (eg. flashblock use case)
+ sClass = _s.oMC.className;
+ _s.oMC.className = (sClass?sClass+' ':_swfCSS.swfDefault) + (extraClass?' '+extraClass:'');
+ _s.oMC.appendChild(oMovie);
+ if (_isIE) {
+ oEl = _s.oMC.appendChild(_doc.createElement('div'));
+ oEl.className = _swfCSS.swfBox;
+ oEl.innerHTML = movieHTML;
+ }
+ _appendSuccess = true;
+
+ }
+
+ }
+
+ _didAppend = true;
+ _initMsg();
+ _s._wD(_smc+'createMovie(): Trying to load ' + smURL + (!_overHTTP && _s.altURL?' (alternate URL)':''), 1);
+
+ return true;
+
+ };
+
+ _initMovie = function() {
+
+ if (_s.html5Only) {
+ _createMovie();
+ return false;
+ }
+
+ // attempt to get, or create, movie
+ // may already exist
+ if (_flash) {
+ return false;
+ }
+
+ // inline markup case
+ _flash = _s.getMovie(_s.id);
+
+ if (!_flash) {
+ if (!_oRemoved) {
+ // try to create
+ _createMovie(_s.id, _s.url);
+ } else {
+ // try to re-append removed movie after reboot()
+ if (!_isIE) {
+ _s.oMC.appendChild(_oRemoved);
+ } else {
+ _s.oMC.innerHTML = _oRemovedHTML;
+ }
+ _oRemoved = null;
+ _didAppend = true;
+ }
+ _flash = _s.getMovie(_s.id);
+ }
+
+ // <d>
+ if (_flash) {
+ _wDS('waitEI');
+ }
+ // </d>
+
+ if (_s.oninitmovie instanceof Function) {
+ setTimeout(_s.oninitmovie, 1);
+ }
+
+ return true;
+
+ };
+
+ _delayWaitForEI = function() {
+
+ setTimeout(_waitForEI, 1000);
+
+ };
+
+ _waitForEI = function() {
+
+ if (_waitingForEI) {
+ return false;
+ }
+
+ _waitingForEI = true;
+ _event.remove(_win, 'load', _delayWaitForEI);
+
+ if (_tryInitOnFocus && !_isFocused) {
+ // giant Safari 3.1 hack - assume mousemove = focus given lack of focus event
+ _wDS('waitFocus');
+ return false;
+ }
+
+ var p;
+ if (!_didInit) {
+ p = _s.getMoviePercent();
+ _s._wD(_str('waitImpatient', (p === 100?' (SWF loaded)':(p > 0?' (SWF ' + p + '% loaded)':''))));
+ }
+
+ setTimeout(function() {
+
+ p = _s.getMoviePercent();
+
+ // <d>
+ if (!_didInit) {
+ _s._wD(_sm + ': No Flash response within expected time.\nLikely causes: ' + (p === 0?'Loading ' + _s.movieURL + ' may have failed (and/or Flash ' + _fV + '+ not present?), ':'') + 'Flash blocked or JS-Flash security error.' + (_s.debugFlash?' ' + _str('checkSWF'):''), 2);
+ if (!_overHTTP && p) {
+ _wDS('localFail', 2);
+ if (!_s.debugFlash) {
+ _wDS('tryDebug', 2);
+ }
+ }
+ if (p === 0) {
+ // if 0 (not null), probably a 404.
+ _s._wD(_str('swf404', _s.url));
+ }
+ _debugTS('flashtojs', false, ': Timed out' + _overHTTP?' (Check flash security or flash blockers)':' (No plugin/missing SWF?)');
+ }
+ // </d>
+
+ // give up / time-out, depending
+
+ if (!_didInit && _okToDisable) {
+ if (p === null) {
+ // SWF failed. Maybe blocked.
+ if (_s.useFlashBlock || _s.flashLoadTimeout === 0) {
+ if (_s.useFlashBlock) {
+ _flashBlockHandler();
+ }
+ _wDS('waitForever');
+ } else {
+ // old SM2 behaviour, simply fail
+ _failSafely(true);
+ }
+ } else {
+ // flash loaded? Shouldn't be a blocking issue, then.
+ if (_s.flashLoadTimeout === 0) {
+ _wDS('waitForever');
+ } else {
+ _failSafely(true);
+ }
+ }
+ }
+
+ }, _s.flashLoadTimeout);
+
+ };
+
+ _handleFocus = function() {
+
+ function cleanup() {
+ _event.remove(_win, 'focus', _handleFocus);
+ _event.remove(_win, 'load', _handleFocus);
+ }
+
+ if (_isFocused || !_tryInitOnFocus) {
+ cleanup();
+ return true;
+ }
+
+ _okToDisable = true;
+ _isFocused = true;
+ _s._wD(_smc+'handleFocus()');
+
+ if (_isSafari && _tryInitOnFocus) {
+ _event.remove(_win, 'mousemove', _handleFocus);
+ }
+
+ // allow init to restart
+ _waitingForEI = false;
+
+ cleanup();
+ return true;
+
+ };
+
+ _showSupport = function() {
+
+ var item, tests = [];
+
+ if (_s.useHTML5Audio && _s.hasHTML5) {
+ for (item in _s.audioFormats) {
+ if (_s.audioFormats.hasOwnProperty(item)) {
+ tests.push(item + ': ' + _s.html5[item] + (!_s.html5[item] && _hasFlash && _s.flash[item] ? ' (using flash)' : (_s.preferFlash && _s.flash[item] && _hasFlash ? ' (preferring flash)': (!_s.html5[item] ? ' (' + (_s.audioFormats[item].required ? 'required, ':'') + 'and no flash support)' : ''))));
+ }
+ }
+ _s._wD('-- SoundManager 2: HTML5 support tests ('+_s.html5Test+'): '+tests.join(', ')+' --',1);
+ }
+
+ };
+
+ _initComplete = function(bNoDisable) {
+
+ if (_didInit) {
+ return false;
+ }
+
+ if (_s.html5Only) {
+ // all good.
+ _s._wD('-- SoundManager 2: loaded --');
+ _didInit = true;
+ _initUserOnload();
+ _debugTS('onload', true);
+ return true;
+ }
+
+ var wasTimeout = (_s.useFlashBlock && _s.flashLoadTimeout && !_s.getMoviePercent()),
+ error;
+
+ if (!wasTimeout) {
+ _didInit = true;
+ if (_disabled) {
+ error = {type: (!_hasFlash && _needsFlash ? 'NO_FLASH' : 'INIT_TIMEOUT')};
+ }
+ }
+
+ _s._wD('-- SoundManager 2 ' + (_disabled?'failed to load':'loaded') + ' (' + (_disabled?'security/load error':'OK') + ') --', 1);
+
+ if (_disabled || bNoDisable) {
+ if (_s.useFlashBlock && _s.oMC) {
+ _s.oMC.className = _getSWFCSS() + ' ' + (_s.getMoviePercent() === null?_swfCSS.swfTimedout:_swfCSS.swfError);
+ }
+ _processOnEvents({type:'ontimeout', error:error});
+ _debugTS('onload', false);
+ _catchError(error);
+ return false;
+ } else {
+ _debugTS('onload', true);
+ }
+
+ if (_s.waitForWindowLoad && !_windowLoaded) {
+ _wDS('waitOnload');
+ _event.add(_win, 'load', _initUserOnload);
+ return false;
+ } else {
+ // <d>
+ if (_s.waitForWindowLoad && _windowLoaded) {
+ _wDS('docLoaded');
+ }
+ // </d>
+ _initUserOnload();
+ }
+
+ return true;
+
+ };
+
+ _init = function() {
+
+ _wDS('init');
+
+ // called after onload()
+
+ if (_didInit) {
+ _wDS('didInit');
+ return false;
+ }
+
+ function _cleanup() {
+ _event.remove(_win, 'load', _s.beginDelayedInit);
+ }
+
+ if (_s.html5Only) {
+ if (!_didInit) {
+ // we don't need no steenking flash!
+ _cleanup();
+ _s.enabled = true;
+ _initComplete();
+ }
+ return true;
+ }
+
+ // flash path
+ _initMovie();
+
+ try {
+
+ _wDS('flashJS');
+
+ // attempt to talk to Flash
+ _flash._externalInterfaceTest(false);
+
+ // apply user-specified polling interval, OR, if "high performance" set, faster vs. default polling
+ // (determines frequency of whileloading/whileplaying callbacks, effectively driving UI framerates)
+ _setPolling(true, (_s.flashPollingInterval || (_s.useHighPerformance ? 10 : 50)));
+
+ if (!_s.debugMode) {
+ // stop the SWF from making debug output calls to JS
+ _flash._disableDebug();
+ }
+
+ _s.enabled = true;
+ _debugTS('jstoflash', true);
+
+ if (!_s.html5Only) {
+ // prevent browser from showing cached page state (or rather, restoring "suspended" page state) via back button, because flash may be dead
+ // http://www.webkit.org/blog/516/webkit-page-cache-ii-the-unload-event/
+ _event.add(_win, 'unload', _doNothing);
+ }
+
+ } catch(e) {
+
+ _s._wD('js/flash exception: ' + e.toString());
+ _debugTS('jstoflash', false);
+ _catchError({type:'JS_TO_FLASH_EXCEPTION', fatal:true});
+ // don't disable, for reboot()
+ _failSafely(true);
+ _initComplete();
+
+ return false;
+
+ }
+
+ _initComplete();
+
+ // disconnect events
+ _cleanup();
+
+ return true;
+
+ };
+
+ _domContentLoaded = function() {
+
+ if (_didDCLoaded) {
+ return false;
+ }
+
+ _didDCLoaded = true;
+ _initDebug();
+
+ /**
+ * Temporary feature: allow force of HTML5 via URL params: sm2-usehtml5audio=0 or 1
+ * Ditto for sm2-preferFlash, too.
+ */
+ // <d>
+ (function(){
+
+ var a = 'sm2-usehtml5audio=', l = _wl.toLowerCase(), b = null,
+ a2 = 'sm2-preferflash=', b2 = null, hasCon = (typeof console !== 'undefined' && typeof console.log !== 'undefined');
+
+ if (l.indexOf(a) !== -1) {
+ b = (l.charAt(l.indexOf(a)+a.length) === '1');
+ if (hasCon) {
+ console.log((b?'Enabling ':'Disabling ')+'useHTML5Audio via URL parameter');
+ }
+ _s.useHTML5Audio = b;
+ }
+
+ if (l.indexOf(a2) !== -1) {
+ b2 = (l.charAt(l.indexOf(a2)+a2.length) === '1');
+ if (hasCon) {
+ console.log((b2?'Enabling ':'Disabling ')+'preferFlash via URL parameter');
+ }
+ _s.preferFlash = b2;
+ }
+
+ }());
+ // </d>
+
+ if (!_hasFlash && _s.hasHTML5) {
+ _s._wD('SoundManager: No Flash detected'+(!_s.useHTML5Audio?', enabling HTML5.':'. Trying HTML5-only mode.'));
+ _s.useHTML5Audio = true;
+ // make sure we aren't preferring flash, either
+ // TODO: preferFlash should not matter if flash is not installed. Currently, stuff breaks without the below tweak.
+ _s.preferFlash = false;
+ }
+
+ _testHTML5();
+ _s.html5.usingFlash = _featureCheck();
+ _needsFlash = _s.html5.usingFlash;
+ _showSupport();
+
+ if (!_hasFlash && _needsFlash) {
+ _s._wD('SoundManager: Fatal error: Flash is needed to play some required formats, but is not available.');
+ // TODO: Fatal here vs. timeout approach, etc.
+ // hack: fail sooner.
+ _s.flashLoadTimeout = 1;
+ }
+
+ if (_doc.removeEventListener) {
+ _doc.removeEventListener('DOMContentLoaded', _domContentLoaded, false);
+ }
+
+ _initMovie();
+ return true;
+
+ };
+
+ _domContentLoadedIE = function() {
+
+ if (_doc.readyState === 'complete') {
+ _domContentLoaded();
+ _doc.detachEvent('onreadystatechange', _domContentLoadedIE);
+ }
+
+ return true;
+
+ };
+
+ _winOnLoad = function() {
+ // catch edge case of _initComplete() firing after window.load()
+ _windowLoaded = true;
+ _event.remove(_win, 'load', _winOnLoad);
+ };
+
+ // sniff up-front
+ _detectFlash();
+
+ // focus and window load, init (primarily flash-driven)
+ _event.add(_win, 'focus', _handleFocus);
+ _event.add(_win, 'load', _handleFocus);
+ _event.add(_win, 'load', _delayWaitForEI);
+ _event.add(_win, 'load', _winOnLoad);
+
+
+ if (_isSafari && _tryInitOnFocus) {
+ // massive Safari 3.1 focus detection hack
+ _event.add(_win, 'mousemove', _handleFocus);
+ }
+
+ if (_doc.addEventListener) {
+
+ _doc.addEventListener('DOMContentLoaded', _domContentLoaded, false);
+
+ } else if (_doc.attachEvent) {
+
+ _doc.attachEvent('onreadystatechange', _domContentLoadedIE);
+
+ } else {
+
+ // no add/attachevent support - safe to assume no JS -> Flash either
+ _debugTS('onload', false);
+ _catchError({type:'NO_DOM2_EVENTS', fatal:true});
+
+ }
+
+ if (_doc.readyState === 'complete') {
+ // DOMReady has already happened.
+ setTimeout(_domContentLoaded,100);
+ }
+
+} // SoundManager()
+
+// SM2_DEFER details: http://www.schillmania.com/projects/soundmanager2/doc/getstarted/#lazy-loading
+
+if (typeof SM2_DEFER === 'undefined' || !SM2_DEFER) {
+ soundManager = new SoundManager();
+}
+
+/**
+ * SoundManager public interfaces
+ * ------------------------------
+ */
+
+window.SoundManager = SoundManager; // constructor
+window.soundManager = soundManager; // public API, flash callbacks etc.
+
+}(window)); \ No newline at end of file