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* consecutive setCanvas(some canvas here) calls seem to work correctly nowxgoff2012-08-041-39/+48
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* add version checkxgoff2012-08-031-0/+1
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* add setOption and getOption functions.xgoff2012-08-031-6/+30
| | | | to start off, there is an option "vflip", used for potential performance increase, at the cost of incorrect texture coordinates
* typeOf() should return false and not nilxgoff2012-08-021-1/+1
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* those arguments were *supposed* to be optional!xgoff2012-08-021-0/+2
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* handle stencils... by discarding them.xgoff2012-08-021-0/+2
| | | | i was expecting to have to jump through hoops to not have to call stencil functions multiple times but fortunately that is not the case
* remove redundant clear callxgoff2012-08-021-1/+0
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* queried pixeleffect support and never actually used the result... oopsxgoff2012-08-021-6/+13
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* might as well make these vararg functionsxgoff2012-08-011-7/+6
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* or maybe i'll just put the license in the actual filexgoff2012-08-011-0/+26
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* initial commitxgoff2012-08-011-0/+254