From 6ba298e0b0062665f4ca2295798d21eed678726a Mon Sep 17 00:00:00 2001 From: Fallstar Date: Sun, 25 May 2014 00:05:22 +0000 Subject: Mute is now Config.Mute and really dirty, but does the job. Updated TODO as well. --- Gamestates/Multiplayer/InGame.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Gamestates/Multiplayer/InGame.lua') diff --git a/Gamestates/Multiplayer/InGame.lua b/Gamestates/Multiplayer/InGame.lua index 20bf6c4..ba47505 100644 --- a/Gamestates/Multiplayer/InGame.lua +++ b/Gamestates/Multiplayer/InGame.lua @@ -36,7 +36,7 @@ function InGame:enter(Local) -- Initialize or reset variables when entering game InGame.Musiclowlife = love.audio.newSource("Resources/BlueMind midlife.ogg") InGame.Music = Menu.Music InGame.Music:setLooping(true) - if Mute == false then + if Config.Mute == false then InGame.Music:rewind() end end -- cgit v1.2.3-70-g09d2