require 'love2d-fakecanvas/fakecanvas' Screen = {} Gamestate = require "hump.gamestate" Menu = require "Gamestates/Menu" function love.load() Gamestate.registerEvents() Gamestate.switch(Menu) end function love.update(dt) Screen.width, Screen.height = love.window.getDimensions() end function love.keypressed(key) if key == "escape" then love.event.quit() end end