public class Boite extends Entite{ //variables //fct Boite(int startRangee, int xDepart, int startVitesse){ rangee = startRangee; x = xDepart; xBloc = xDepart; vitesse = startVitesse; } void afficher(){ image (avatar, x,(100+200*rangee)-(avatar.height/2)); } void collision(Heros heros, Score score) { if (this.getx()-85 <= heros.getx() && this.getx()+avatar.width>=heros.getx() && this.getRangee() == heros.getRangee()){ x = -200; score.augmenter(10); } } }