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author | alexichi <alexbankai96@gmail.com> | 2016-05-01 11:32:08 +0200 |
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committer | alexichi <alexbankai96@gmail.com> | 2016-05-01 11:32:08 +0200 |
commit | 31866085151518f468794dc71b541543e6b2f691 (patch) | |
tree | d73fe26a86db53707dd9c36f73b08ae3875c93e4 | |
parent | 48ca3e8ee63787d567fd0fe1bcfea7158a6f9596 (diff) | |
download | candybox-31866085151518f468794dc71b541543e6b2f691.tar.gz candybox-31866085151518f468794dc71b541543e6b2f691.tar.bz2 candybox-31866085151518f468794dc71b541543e6b2f691.tar.xz candybox-31866085151518f468794dc71b541543e6b2f691.zip |
add the beginning part of the dungeon
When you have enough money you can buy a ticket and access the dungeon
I made a file monsters.xml . It's a bit like the code with the shop but modified
When you press the button launch in the onglet dungeon , it display "Battle!" in the console
-rw-r--r-- | craftmine.php | 3 | ||||
-rw-r--r-- | data/monsters.xml | 63 | ||||
-rw-r--r-- | inc/Monster.inc | 19 | ||||
-rw-r--r-- | inc/dungeon.inc | 39 | ||||
-rw-r--r-- | inc/messages.inc | 3 | ||||
-rw-r--r-- | index.xhtml | 3 | ||||
-rw-r--r-- | js/dungeon.js | 18 |
7 files changed, 146 insertions, 2 deletions
diff --git a/craftmine.php b/craftmine.php index 78c5e37..4cd6b00 100644 --- a/craftmine.php +++ b/craftmine.php @@ -4,7 +4,7 @@ require_once("inc/mine.inc"); require_once("inc/guild.inc"); require_once("inc/shop.inc"); require_once("inc/craftmine.inc"); - +require_once("inc/dungeon.inc"); session_start(); // Must be placed *BEFORE* $_SESSION is actually used and *AFTER* all classes are imported /** @@ -42,6 +42,7 @@ switch($op) { case "getCraftMine": sendCraftMine(); break; case "buildShop": buildShop(); break; case "buyItem": buyItem(); break; + case "buildDungeon" : buildDungeon(); break; default: reportBadRequest(); } diff --git a/data/monsters.xml b/data/monsters.xml new file mode 100644 index 0000000..86cf422 --- /dev/null +++ b/data/monsters.xml @@ -0,0 +1,63 @@ +<?xml version="1.0" encoding="utf-8"?> +<dungeon cost="10"> + <floor name="floor1"> + <monster> + <name>monster1</name> + <level>1</level> + <hp>2</hp> + <icon>m</icon> + </monster> + <monster > + <name>monster2</name> + <level>2</level> + <hp>3</hp> + <icon>m</icon> + </monster> + <monster> + <name>monster3</name> + <level>3</level> + <hp>4</hp> + <icon>m</icon> + </monster> + </floor> + <floor name="floor2"> + <monster> + <name>monster4</name> + <level>4</level> + <hp>5</hp> + <icon>m</icon> + </monster> + <monster> + <name>monster5</name> + <level>5</level> + <hp>6</hp> + <icon>m</icon> + </monster> + <monster> + <name>monster5</name> + <level>6</level> + <hp>7</hp> + <icon>m</icon> + </monster> + </floor> + <floor name="floor3"> + <monster> + <name>monster6</name> + <level>8</level> + <hp>9</hp> + <icon>m</icon> + </monster> + <monster> + <name>monster7</name> + <level>9</level> + <hp>10</hp> + <icon>m</icon> + </monster> + <monster> + <name>Boss</name> + <level>10</level> + <hp>12</hp> + <icon>m</icon> + </monster> + </floor> +</dungeon> diff --git a/inc/Monster.inc b/inc/Monster.inc new file mode 100644 index 0000000..fbb0fe9 --- /dev/null +++ b/inc/Monster.inc @@ -0,0 +1,19 @@ +<?php + +class Monster { + public $name = ""; + public $icon = ""; + public $desc = ""; + public $hp = 1; + public $level = 1; + + function __construct($name, $level, $hp, $icon) { + $this->name = $name; + $this->level = $level; + $this->hp = $hp; + $this->icon = $icon; + + } +} + +?> diff --git a/inc/dungeon.inc b/inc/dungeon.inc new file mode 100644 index 0000000..b2277f0 --- /dev/null +++ b/inc/dungeon.inc @@ -0,0 +1,39 @@ +<?php +require_once("messages.inc"); +require_once("account.inc"); +require_once("Monster.inc"); + + +function generateMonster(){ + $monsters = simplexml_load_file('data/monsters.xml'); + $dungeon = array("cost"=>(string)$monsters["cost"],"monsters"=>array()); + foreach($monsters as $f){ + $floor = (string)$f["name"]; + $dungeon["monsters"][$floor] = array(); + foreach($f as $monster){ + $dungeon["monsters"][$floor][] = new Monster((string)$monster->name, + intval($monster->level), + intval($monster->hp), + (string)$monster->icon); + } + } + return $dungeon; +} + +function initDungeon() { + $_SESSION["dungeon"] = true; +} + +function buildDungeon() { + $dungeon=generateMonster(); + if(!empty($_SESSION["dungeon"])) { + sendError("dungeon_already_available"); + } + elseif(debitAccount($dungeon["cost"])) { + initDungeon(); + $_SESSION["mine"]["gold"] -= $dungeon["cost"]; + echo json_encode($dungeon); + } +} + +?> diff --git a/inc/messages.inc b/inc/messages.inc index d6ea87e..c24bd18 100644 --- a/inc/messages.inc +++ b/inc/messages.inc @@ -5,7 +5,8 @@ $messages = array( "gold_insufficient" => "You don't have enough gold.", "shop_missing_item" => "This item does not exist.", "guild_not_yet_created" => "You need to create a guild first.", - "guild_already_built" => "You have aready built a guild." + "guild_already_built" => "You have aready built a guild.", + "dungeon_already_available" => "You can already access the dungeon" ); function sendError($msg) { diff --git a/index.xhtml b/index.xhtml index aa29615..2745c8a 100644 --- a/index.xhtml +++ b/index.xhtml @@ -15,6 +15,8 @@ <script type="text/javascript" charset="utf-8" src="js/guild.js"></script> <script type="text/javascript" charset="utf-8" src="js/shop.js"></script> <script type="text/javascript" charset="utf-8" src="js/gui.js"></script> + <script type="text/javascript" charset="utf-8" src="js/dungeon.js"></script> + </head> <body onload="init()" onhashchange="changeTab()"> <div class="container-fluid"> @@ -69,6 +71,7 @@ <ul class="list-inline"> <li><button class="btn btn-default" type="button" onclick="createGuild()">Miner's guild</button></li> <li><button class="btn btn-default" type="button" onclick="buildShop()">Shop</button></li> + <li><button class="btn btn-default" type="button" onclick="buildDungeon()">Dungeon</button></li> </ul> </div> <div class="tab-pane" id="tab2"> diff --git a/js/dungeon.js b/js/dungeon.js new file mode 100644 index 0000000..1760afa --- /dev/null +++ b/js/dungeon.js @@ -0,0 +1,18 @@ +function buildDungeon(){ + sendRequest("craftmine.php", "op=buildDungeon", function(ret) { + displayDungeon(); + debitAccount(ret.cost); + showInfo("You can acces the dungeon now. Good Luck."); + }); +} + +function displayDungeon(){ + var tmphtml = "<br/>"; + tmphtml += "<button type=\"button\" class=\"btn btn-primary\" onclick=\"launchDungeon()\">Launch</button>"; + //tmphtml += "</li>"; + document.getElementById("tab4").innerHTML = tmphtml; +} + +function launchDungeon(){ + console.log("Battle!"); +} |