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author | piernov <piernov@piernov.org> | 2016-05-09 22:06:30 +0200 |
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committer | piernov <piernov@piernov.org> | 2016-05-09 22:06:30 +0200 |
commit | f10c51f07a755d75a583f85316efbcd3bd1e4b6d (patch) | |
tree | 87419a11e12f5b7433459fcb5cb9da5211dcbd9e /js/dungeon.js | |
parent | 54635d17eef27eb2546d69599e4107b242509ced (diff) | |
parent | 2f32bc3153b7f2c2561e4603f912573921e6449f (diff) | |
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Merge branch 'alexichi' of ssh://piernov.org/srv/git/candybox into alexichi
Diffstat (limited to 'js/dungeon.js')
-rw-r--r-- | js/dungeon.js | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/js/dungeon.js b/js/dungeon.js new file mode 100644 index 0000000..2921c7d --- /dev/null +++ b/js/dungeon.js @@ -0,0 +1,124 @@ +var timeout; + +function buildDungeon(){ + sendRequest("craftmine.php", "op=buildDungeon", function(ret) { + displayDungeon(0,1,true);//mob 0 in the floor 1 and I access the dungeon for the first time + debitAccount(ret.cost); + showInfo("You can acces the dungeon now. Good Luck."); + }); +} + +function displayDungeon(nb,f,firstTime){ + var tmphtml = "<br/>"; + tmphtml += "<button id=\"launch\" type=\"button\" class=\"btn btn-success\" onclick=\"launchDungeon("+nb+","+f+","+firstTime+")\">Launch</button>"; + document.getElementById("tab4").innerHTML = tmphtml; +} + +function launchDungeon(nb,f,firstTime){ + sendRequest("craftmine.php", "op=launchDungeon&floor="+f, function(ret) { + if(nb==0 && firstTime){ + document.getElementById("launch").style.display = "none"; + } + displayBattle(ret,nb,f); + }); +} + +function displayBattle(ret,nb,f){ + var tmphtml = "<div class=\"row\">"; + tmphtml += "<h4>Battle floor "+ f +"</h4>"; + tmphtml += "<ul class=\"list-inline\">"; + tmphtml += "<li>"; + tmphtml += "<button type=\"button\" class=\"btn btn-success\" id=\"perso\" style=\"margin-left:30px;\"><span class=\"item-icon\">" + data.icon + "</span><br />" + data.name + "<br/> lv: " + data.level + " hp: <span id=\"lifePerso\">" + data.hp + "</span></button>"; + tmphtml += "<button type=\"button\" class=\"btn btn-success\" id=\"mob\" style=\"margin-left:30px;\">" + +"<span class=\"item-icon\">" + ret[nb].icon + "</span><br />" + ret[nb].name + "<br/>" + +" lv: " + ret[nb].level + " hp: <span id=\"lifeMob\">" + ret[nb].hp + "</span></button>"; + tmphtml += "</li>"; + tmphtml += "</ul>"; + tmphtml += "</div>"; + document.getElementById("tab4").innerHTML = tmphtml; + displayExit(); + battle(ret,nb,f); +} + +function battle(ret,nb,f){ + timeout=window.setTimeout(strike, 1000, ret, nb, f); +} + +function strike(ret,nb, f){ + var powerDiff = (data.power+data.bonusPower)-parseInt(ret[nb].power); + var hitRate = Math.floor((Math.random() * 100) + 1); + var mobLife = document.getElementById("lifeMob").innerHTML; + var persoLife = document.getElementById("lifePerso").innerHTML; + if(mobLife == 0){ + data.hp = persoLife; + data.bonusPower = 0; //à revoir car l'épée doit continuer à apporter un bonus + endBattle("perso",nb,f,ret); + return; + } + else if(persoLife == 0){ + data.hp = 1; + data.bonusPower = 0;//when you die you lose your sword and all your power bonus + endBattle("mob",nb,f,ret); + return; + } + if(hitRate<50+10*powerDiff){ + mobLife--; + document.getElementById("lifeMob").innerHTML = parseInt(mobLife); + } + else{ + persoLife--; + document.getElementById("lifePerso").innerHTML = parseInt(persoLife); + } + battle(ret,nb,f); +} + +function endBattle(v,nb, f, ret){ + window.clearTimeout(timeout); + if(v=="mob")exitDungeon(false);//if you die in the dungeon, you are immediately sent out of the dungeon + //To level up you have to obtain 2 xp to go to lv 3, 3 to go to lv 4, etc + //A mob level 2 , if defeated gives you 2 xp, ...etc + else{ + levelUp(ret[nb].xp); + nb++;//go to the next mob in the same floor + if(nb>=3){//floor changing + nb=0;//reset the number of the mob + f++;//increment the number of the floor + if(f>=4){ + exitDungeon(true);//true means that you have completed the dungeon and not just die or exit by yourself + return; + } + } + var tmphtml = "Le " + v + " a gagné."; + tmphtml += "<button type=\"button\" class=\"btn btn-success\" onclick=\"launchDungeon("+nb+","+ f +",false)\">Next Battle</button>" + document.getElementById("tab4").innerHTML = tmphtml; + displayExit(); + sendRequest("craftmine.php", "op=sendDungeonProgress&floor="+f+"&mob="+nb); + } + sendRequest("craftmine.php", "op=updatePerso&hp="+data.hp+"&maxHP="+data.maxHP+"&xp="+data.xp+"&lv="+data.level+"&power="+data.power+"&bonusPower="+data.bonusPower, function(){ + displayPerso(data.hp,data.maxHP,data.xp,data.level,data.power,data.bonusPower); + }); +} + +function displayExit(){ + var tmphtml = "<br/><br/>"; + tmphtml += "<button type=\"button\" class=\"btn btn-success\" onclick=\"exitDungeon(false)\">Exit</button>"; + document.getElementById("tab4").innerHTML += tmphtml; +} + +function exitDungeon(boss){ + sendRequest("craftmine.php", "op=exitDungeon", function() { + window.clearTimeout(timeout); + if(boss){//if the boss is beaten + levelUp(20);//you earn 20 xp + creditAccount(1000);//you earn 1000 gold coins + var tmphtml = "<h3>You have completed the dungeon! CONGRATULATIONS!</h3>"; + tmphmtl += "<ul>"; + tmphtml += "<li><h4>You have earned 1000 gold coins</h4></li>" + tmphmtl += "<li><h4>You have earned 20 xp</h4></li>"; + tmphmtl += "</ul>"; + document.getElementById("tab4").innerHTML = tmphtml; + } + else document.getElementById("tab4").innerHTML = "<h4>Not available, you have to buy a ticket in the build section.</h4>"; + showInfo("You have left the dungeon"); + }); +} |