diff options
-rw-r--r-- | inc/guild.inc | 19 | ||||
-rw-r--r-- | index.xhtml | 26 | ||||
-rw-r--r-- | js/guild.js | 24 |
3 files changed, 49 insertions, 20 deletions
diff --git a/inc/guild.inc b/inc/guild.inc index 5ede1f6..4ca0262 100644 --- a/inc/guild.inc +++ b/inc/guild.inc @@ -1,29 +1,30 @@ <?php function createGuild(){ - if($_SESSION["mine"]["gold"] >= 150){ + if($_SESSION["mine"]["gold"] >= 50 && !isset($_SESSION["guild"])){ $_SESSION["guild"]= array("miners" => 1); - $_SESSION["mine"]["gold"] -= 150; + $_SESSION["mine"]["gold"] -= 50; echo "Guild has been successfully created"; } else{ - echo "Not enough money"; + echo "g"; } } function hireMiner(){ if(!isset($_SESSION["guild"])){ - echo "<p>you need to create a guild first"; + echo "you need to create a guild first"; } - if($_SESSION["mine"]["gold"] >= 40){ + if($_SESSION["mine"]["gold"] >= 20 && isset($_SESSION["guild"])){ $_SESSION["guild"]["miners"]++; - $_SESSION["mine"]["gold"] -= 40; + $_SESSION["mine"]["gold"] -= 20; $_SESSION["mine"]["miners"] = $_SESSION["guild"]["miners"]; $mine = $_SESSION["mine"]; - $guild = $_SESSION["guild"]; - echo $mine["gold"]; - echo $mine["miners"]; + echo $mine["gold"] +","+ $mine["miners"]; } } +//function buy($obj,$prix){} + + ?> diff --git a/index.xhtml b/index.xhtml index 30352bf..495d6f4 100644 --- a/index.xhtml +++ b/index.xhtml @@ -21,8 +21,28 @@ <span id="guild"></span> <form class="form-horizontal" method="post" action="craftmine.php"> <button type="button" name="withdraw" onclick="withdrawMine()">Withdraw</button> - <button type="button" name="createGuild" onclick="createGuild()">Create your guild</button> - <button type="button" name="hireMiner" onclick="hireMiner()">Hire one miner</button> - </form> + <span id="guildCreated"> + <button type="button" name="CreateGuild" onclick="createGuild()">Create your guild</button> + </span> + <span id="minerHired"> + <button type="button" name="HireMiner" onclick="hireMiner()">Hire one miner</button> + </span> + <div> + <h3>Items Shop</h3> + <div>wooden sword + <button type="button" name="epeeCuivre" onclick="buyItems()">buy</button> + </div> + <div>golden sword + <button type="button" name="goldenSword" onclick="buyItems()">buy</button> + </div> + <div>life bottle + <button type="button" name="lifeBottle" onclick="buyItems()">buy</button> + </div> + <div>strength bottle + <button type="button" name="strengthBottle" onclick="buyItems()">buy</button> + </div> +</div> +</form> + </body> </html> diff --git a/js/guild.js b/js/guild.js index 28f58b8..cb9e783 100644 --- a/js/guild.js +++ b/js/guild.js @@ -1,18 +1,26 @@ function hireMiner(){ - sendRequest("craftmine.php", "op=hireMiner", function() { - //datas.gold -= parseInt(datas.mine); + sendRequest("craftmine.php", "op=hireMiner", function(xhr) { + //data.gold -= 40; var ret = xhr.responseText; - console.log(ret); - //datas.gold = ret; - //updateDatas("gold"); - //updateDatas("miners"); + if(ret != "you need to create a guild first" && ret!=""){ + console.log(ret); + var tmp = ret.split(","); + console.log(tmp); + data.gold = parseInt(tmp[0]); + data.miners = parseInt(tmp[1]); + updateData("gold","miners"); + } }) } function createGuild(){ - sendRequest("craftmine.php", "op=createGuild", function() { + sendRequest("craftmine.php", "op=createGuild", function(xhr) { var ret = xhr.responseText; - console.log(ret); + if(ret != "g"){ + document.getElementById("guild").innerHTML = ret; + data.gold -= 50; + updateData("gold"); + } }) } |