Functions

generateMonster

Loads all the dungeon's monsters from the XML file data/monsters.xml.

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initDungeon

Marks the dungeon as accessible in the session.

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sendDungeon

Returns the dungeon array if it was created.

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buildDungeon

Allows acces to the dungeon in the session and sends it to the client.

Debits the dungeon's ticket cost from the player's gold.
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launchDungeon

Sends monsters for a specific floor as specified by the floor POST parameter to the client.

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sendDungeonProgress

Updates floor and monster number from the POST parameters in the session.

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exitDungeon

Marks the dungeon as not accessible in the session.

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