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<?php
require_once("messages.inc");
require_once("account.inc");
require_once("Monster.inc");


function generateMonster(){
	$monsters = simplexml_load_file('data/monsters.xml');
	$dungeon = array("cost"=>(string)$monsters["cost"],"monsters"=>array());
	foreach($monsters as $f){
		$floor = (string)$f["name"];
		$dungeon["monsters"][$floor] = array();
		foreach($f as $monster){
			$dungeon["monsters"][$floor][] = new Monster((string)$monster->name, 
											intval($monster->level), 
											intval($monster->hp), 
											(string)$monster->icon);
		}
	}
	return $dungeon;
}

function initDungeon() {
	$_SESSION["dungeon"] = true;
}

function buildDungeon() {
	$dungeon=generateMonster();
	if(!empty($_SESSION["dungeon"])) {
		sendError("dungeon_already_available");
	}
	elseif(debitAccount($dungeon["cost"])) {
		initDungeon();
		$_SESSION["mine"]["gold"] -= $dungeon["cost"];
		echo json_encode($dungeon);
	}
}

function launchDungeon(){
	$dungeon=generateMonster();
	$opponent = $dungeon["monsters"]["floor1"];
	echo json_encode($opponent);
}

function exitDungeon(){
	$_SESSION["dungeon"] = false;
	echo json_encode(array("a" => 7));//Cette ligne ne sert qu'à contourner l'erreur créé à cause de sendRequest. A revoir.
}

?>