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<?php

$messages = array(
	"shop_already_built" => "You have already built a shop.",
	"gold_insufficient" => "You don't have enough gold.",
	"shop_missing_item" => "This item does not exist.",
	"guild_not_yet_created" => "You need to create a guild first.",
	"guild_already_built" => "You have aready built a guild.",

	"gamesave_ok" => "Game saved.",
	"gamesave_error" => "An error occured when trying to save the game.",
	"gamesave_not_found" => "Couldn't find the specified save file.",
	"gamesave_delete_fail" => "Couldn't delete the specified save file.",
	"gamesave_delete_success" => "Game save successfully removed from server",

	"upload_fail" => "Could not upload save file.",
	"upload_success" => "Save file uploaded successfully: %s",
);

function sendMessage($type, $msg, $fmt = null) {
	global $messages;
	$text = $messages[$msg];
	if($fmt) $text = vsprintf($text, $fmt);
	echo json_encode(array($type => $text));
}

function sendError($msg, $fmt = null) {
	sendMessage("error", $msg, $fmt);
}

function sendInfo($msg, $fmt = null) {
	sendMessage("info", $msg, $fmt);
}

?>