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function displayPerso(hp,maxHP,xp,lv,power,bonusPower){
document.getElementById("hp").innerHTML = hp;
document.getElementById("maxHP").innerHTML = maxHP;
document.getElementById("lv").innerHTML = lv;
document.getElementById("xp").innerHTML = xp;
document.getElementById("power").innerHTML = power;
document.getElementById("bonusPower").innerHTML = bonusPower;
}
function updatePerso(perso) {
data.hp = perso.hp;
data.maxHP = perso.maxHP;
data.xp = perso.xp;
data.level = perso.lv;
data.power = perso.power;
data.bonusPower = perso.bonusPower;
displayPerso(perso.hp, perso.maxHP, perso.xp, perso.lv, perso.power, perso.bonusPower);
}
function levelUp(xp){
data.xp += parseInt(xp);
while(data.xp>=data.level){
data.xp-=data.level;
data.level++;
data.power++;
data.maxHP+=2;
}
//need to send the xp to the server
sendRequest("craftmine.php", "op=updatePerso&hp="+data.hp+"&maxHP="+data.maxHP+"&xp="+data.xp+"&lv="+data.level
+"&power="+data.power+"&bonusPower="+bonusPower, function(){
displayPerso(data.hp,data.maxHP,data.maxHP,data.xp,data.level,data.power,data.bonusPower);
});
}
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