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-rw-r--r--INSTALLATION28
-rw-r--r--Projet ISN PE-ARTHUR.pngbin15638 -> 0 bytes
-rw-r--r--README9
-rw-r--r--TODO.odtbin77234 -> 55329 bytes
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diff --git a/INSTALLATION b/INSTALLATION
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+To play BlueMind on GNU/Linux, Mac OS X or Microsoft Windows,
+you need at least LÖVE 0.9, which can be downloaded here:
+ https://love2d.org/
+
+If you're using the git repository you need first to do:
+ git submodule update --init
+to fetch dependencies.
+
+
+Android 4.1 or newer is required to run BlueMind since it uses Android NSD.
+
+To build an APK for Android, you'll need the Android's SDK and NDK.
+Then, clone the love-android-sdl2 repository with changes for BlueMind:
+ git clone -b bluemind https://bitbucket.org/piernov/love-android-sdl2/
+Create the assets directory:
+ mkdir love-android-sdl2/assets
+
+Then, got to BlueMind's directory and zip all the files to game.love:
+ zip -r game.love *
+And move it:
+ mv game.love ../love-android-sdl2/assets/
+
+Build natives libraries:
+ ndk-build
+And the APK itself:
+ ant debug
+To install it on your device (with ADB enabled) do:
+ ant debug install
diff --git a/Projet ISN PE-ARTHUR.png b/Projet ISN PE-ARTHUR.png
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+Dans le cadre du projet final d'ISN, piernov et Roildan sont fiers
+de vous présenter BlueMind. BlueMind est un "Mastermind™" jouable sur
+ordinateur et sous appareil Android.
+Dans le mode "solo", le joueur doit trouver la combinaison aléatoire
+créée par l'ordinateur, l'ordinateur donnant les indices permettant la
+résolution de l'énigme.
+Dans le mode "multijoueur", deux joueurs sont connectés en LAN et
+effectuent une course contre la montre de résolution de BlueMind avec
+leur adversaire.
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