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-rw-r--r--main.lua152
1 files changed, 8 insertions, 144 deletions
diff --git a/main.lua b/main.lua
index aef7a80..48eb910 100644
--- a/main.lua
+++ b/main.lua
@@ -1,155 +1,19 @@
require 'love2d-fakecanvas/fakecanvas'
-local Window = {}
-local colors = { {255, 0, 0, 255}, {255, 128, 0, 255}, {255, 255, 0, 255}, {0, 255, 0, 255}, {128, 128, 128, 255}, {255, 255, 255, 255} }
-local Polygons = {}
-local Keypressed = {{}}
-local Answer = {}
-local Hints = {}
+Screen = {}
-local function checkKeys()
- local ansfound = true
- local tmpans = {}
- for k,v in ipairs(Answer) do table.insert(tmpans, v) end
- local goodnum = 0
- for id, num in ipairs(Keypressed[#Keypressed]) do
- for j, answer in ipairs(tmpans) do
- if num == answer and id == j then
- goodnum = 2
- tmpans[j] = -1
- elseif num == answer and goodnum < 1 then
- goodnum = 1
- tmpans[j] = -1
- end
- end
- if goodnum < 2 then ansfound = false end
- table.insert(Hints, { Type = "print", Text = goodnum, Position = { x = 0.1 + id*0.05, y = 0.1+#Keypressed*0.05 }, Colors = { 255, 255, 255, 255}})
- goodnum = 0
- end
- return ansfound
-end
+Gamestate = require "hump.gamestate"
+Menu = require "Gamestates/Menu"
function love.load()
- love.graphics.setBackgroundColor(0, 0, 0)
-
- -- Inner window border
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", LineWidth = 0.005, Position = { x = 0.005, y = 0.005}, Dimension = {width = 0.99, height = 0.99}, Colors = {0, 0, 171, 255} })
-
- -- Background
- for i = 0, 5 do
- table.insert(Polygons, { Type = "polygon", DrawMode = "fill", Position = { x1 = 0.01, y1 = 0.02+0.02*i, x2 = 0.02+0.02*i, y2 = 0.01, x3 = 0.03+0.02*i, y3 = 0.01, x4 = 0.01, y4 = 0.03+0.02*i}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "polygon", DrawMode = "fill", Position = { x1 = 0.99, y1 = 0.98-0.02*i, x2 = 0.98-0.02*i, y2 = 0.99, x3 = 0.97-0.02*i, y3 = 0.99, x4 = 0.99, y4 = 0.97-0.02*i}, Colors = {0, 0, 171, 255} })
- end
-
- -- Left box
- table.insert(Polygons, { Type = "rectangle", DrawMode = "fill", Position = { x = 0.05, y = 0.05}, Dimension = {width = 0.35, height = 0.90}, Colors = {0, 0, 0, 255} })
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", Position = { x = 0.05, y = 0.05}, Dimension = {width = 0.35, height = 0.90}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "line", Position = { x1 = 0.05, y1 = 0.1, x2 = 0.4, y2 = 0.1}, Colors = {0, 0, 171, 255} })
-
- -- Left box buttons
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", Position = { x = 0.075, y = 0.875}, Dimension = {width = 0.125, height = 0.05}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", Position = { x = 0.25, y = 0.875}, Dimension = {width = 0.125, height = 0.05}, Colors = {0, 0, 171, 255} })
-
- -- Left box content
- table.insert(Polygons, { Type = "line", LineWidth = 0.01, Position = { x1 = 0.375, y1 = 0.15, x2 = 0.375, y2 = 0.75}, Colors = {0, 0, 171, 255} })
-
- -- Right top box
- table.insert(Polygons, { Type = "rectangle", LineWidth = 0.005, DrawMode = "line", Position = { x = 0.45, y = 0.05}, Dimension = {width = 0.50, height = 0.75}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "line", Position = { x1 = 0.45, y1 = 0.1, x2 = 0.95, y2 = 0.1}, Colors = {0, 0, 171, 255} })
-
- -- Right top box content
- table.insert(Polygons, { Type = "line", LineWidth = 0.01, Position = { x1 = 0.375-0.005, y1 = 0.75, x2 = 0.52+5*0.075+0.005, y2 = 0.75}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "line", LineWidth = 0.01, Position = { x1 = 0.48, y1 = 0.75, x2 = 0.48, y2 = 0.15}, Colors = {0, 0, 171, 255} })
-
- -- Right bottom box
- table.insert(Polygons, { Type = "rectangle", LineWidth = 0.005, DrawMode = "fill", Position = { x = 0.45, y = 0.85}, Dimension = {width = 0.50, height = 0.10}, Colors = {0, 0, 0, 255} })
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", Position = { x = 0.45, y = 0.85}, Dimension = {width = 0.50, height = 0.10}, Colors = {0, 0, 171, 255} })
-
- -- Right bottom box buttons
- for i = 0, 5 do
- table.insert(Polygons, { Type = "rectangle", DrawMode = "fill", Position = { x = 0.50+i*0.075, y = 0.875}, Dimension = {width = 0.04, height = 0.04}, Colors = colors[i+1] })
- table.insert(Polygons, { Type = "rectangle", DrawMode = "line", LineWidth = 0.01, Position = { x = 0.50+i*0.075, y = 0.875}, Dimension = {width = 0.04, height = 0.04}, Colors = {0, 0, 171, 255} })
- table.insert(Polygons, { Type = "line", Position = { x1 = 0.52+i*0.075, y1 = 0.75, x2 = 0.52+i*0.075, y2 = 0.875}, Colors = {0, 0, 171, 255} })
- if i < 5 then
- table.insert(Polygons, { Type = "line", Position = { x1 = 0.5+i*0.075+0.04, y1 = 0.895, x2 = 0.52+(i+1)*0.075, y2 = 0.895}, Colors = {0, 0, 171, 255} })
- end
- end
-
- for i = 1, 4 do
- local n = love.math.random(1, 6)
- table.insert(Answer, n)
- end
- for k,v in ipairs(Answer) do print(k,v) end
-end
-
-local function drawPolygon(polygon)
- if polygon.Colors then
- love.graphics.setColor(unpack(polygon.Colors))
- end
-
- if polygon.LineWidth then
- love.graphics.setLineWidth(polygon.LineWidth*(Window.width+Window.height)/2)
- end
-
- if polygon.Type == "rectangle" then
- love.graphics.rectangle(polygon.DrawMode, polygon.Position.x*Window.width, polygon.Position.y*Window.height,
- polygon.Dimension.width*Window.width, polygon.Dimension.height*Window.height)
-
- elseif polygon.Type == "polygon" then
- love.graphics.polygon(polygon.DrawMode, polygon.Position.x1*Window.width, polygon.Position.y1*Window.height,
- polygon.Position.x2*Window.width, polygon.Position.y2*Window.height,
- polygon.Position.x3*Window.width, polygon.Position.y3*Window.height,
- polygon.Position.x4*Window.width, polygon.Position.y4*Window.height)
-
- elseif polygon.Type == "line" then
- love.graphics.line(polygon.Position.x1*Window.width, polygon.Position.y1*Window.height,
- polygon.Position.x2*Window.width, polygon.Position.y2*Window.height)
- elseif polygon.Type == "print" then
- love.graphics.print(polygon.Text, polygon.Position.x*Window.width, polygon.Position.y*Window.height)
- end
+ Gamestate.registerEvents()
+ Gamestate.switch(Menu)
end
-function love.mousepressed(x, y, b)
- x = x/Window.width
- y = y/Window.height
- if 0.875 < y and y < 0.915 then
- if x > 0.45 then
- for i = 0,5 do
- if 0.50+i*0.075 < x and x < 0.50+i*0.075+0.04 then
- if #Keypressed[#Keypressed] >= 4 then
- return
- else
- table.insert(Keypressed[#Keypressed], i+1)
- end
- end
- end
- elseif 0.25 < x and x < 0.375 and #Keypressed < 7 and #Keypressed[#Keypressed] == 4 then
- if checkKeys() then
- table.insert(Polygons, { Type = "print", Text = "FOUND !", Position = {x = 0.5, y = 0.5}, Colors = {255, 255, 255, 255}})
- else
- Keypressed[#Keypressed+1] = {}
- end
- elseif 0.075 < x and x < 0.200 and #Keypressed[#Keypressed] > 0 then
- Keypressed[#Keypressed] = {}
- end
- end
+function love.update(dt)
+ Screen.width, Screen.height = love.window.getDimensions()
end
function love.draw()
- Window.width, Window.height = love.window.getDimensions()
-
- for id, polygon in ipairs(Polygons) do
- drawPolygon(polygon)
- end
-
- for id, hint in ipairs(Hints) do
- drawPolygon(hint)
- end
-
- for line, keys in ipairs(Keypressed) do
- for id, num in ipairs(keys) do
- drawPolygon({ Type = "rectangle", DrawMode = "fill", Position = { x = 0.50+(id-1)*0.075, y = 0.15+(line-1)*0.075-0.025}, Dimension = {width = 0.04, height = 0.04}, Colors = colors[num] })
- love.graphics.print(num, (0.1+(id%5)*0.05)*Window.width, (0.6+((id-(id%5))/5)*0.05)*Window.height)
- end
- end
+-- Gui.core.draw()
end