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author | Fallstar <fallstar@live.fr> | 2014-05-25 12:21:51 +0000 |
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committer | Fallstar <fallstar@live.fr> | 2014-05-25 12:21:51 +0000 |
commit | e572878597eed097eebe44e9259b2fea78cb3022 (patch) | |
tree | 363b8f0421f9dc2f2a44e0c96edf92f0f71b2eb8 | |
parent | 8dd2eb88d1af96e7597a27803f3a64177f36321a (diff) | |
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Message when port not specified, but only lasts a few ms. 'll maybe fix that someday, but it avoid crash when port is not specified.HEADmaster
-rw-r--r-- | Gamestates/Multiplayer/Local.lua | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Gamestates/Multiplayer/Local.lua b/Gamestates/Multiplayer/Local.lua index 7158866..c867464 100644 --- a/Gamestates/Multiplayer/Local.lua +++ b/Gamestates/Multiplayer/Local.lua @@ -99,7 +99,11 @@ function Local:update(dt) Gui.Label{text = "Host", size = {Utils.percentCoordinates(10, 10)}} Gui.Input{info = Local.server_host, size = {Utils.percentCoordinates(50, 10)}} if Gui.Button{text = "Connect", size = {Utils.percentCoordinates(60, 10)}} then - connect = true + if string.find(Local.server_host.text, ":") then + connect = true + else + Gui.Label{text = "Please enter port"} + end end -- End |