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authorFallstar <fallstar@live.fr>2014-05-23 19:19:18 +0000
committerFallstar <fallstar@live.fr>2014-05-23 19:19:18 +0000
commit9182ae1642a750fd5a8a574a6bbd1a36c105d9d9 (patch)
treec952d11ccf31011785b2bc9b1ff41ddafbf3c5ab /Gamestates/Multiplayer
parent12ba7de4216a435acd7958820588c27e76b150e4 (diff)
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Music on menu + Mute button in Options.
Diffstat (limited to 'Gamestates/Multiplayer')
-rw-r--r--Gamestates/Multiplayer/InGame.lua6
1 files changed, 4 insertions, 2 deletions
diff --git a/Gamestates/Multiplayer/InGame.lua b/Gamestates/Multiplayer/InGame.lua
index f94be12..20bf6c4 100644
--- a/Gamestates/Multiplayer/InGame.lua
+++ b/Gamestates/Multiplayer/InGame.lua
@@ -34,9 +34,11 @@ function InGame:enter(Local) -- Initialize or reset variables when entering game
InGame:resize() -- Call the function filling the canvas
InGame.Musiclowlife = love.audio.newSource("Resources/BlueMind midlife.ogg")
- InGame.Music = love.audio.newSource("Resources/BlueMind.ogg")
+ InGame.Music = Menu.Music
InGame.Music:setLooping(true)
- InGame.Music:play()
+ if Mute == false then
+ InGame.Music:rewind()
+ end
end
function InGame:resize() -- Called in :enter() and when the window is resized