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--[[
Gamestates/Multiplayer.lua
Multiplayer menu
by piernov
Comment: created for an hypothetical Internet mode.
]]--
local Multiplayer = {
Local = require "Gamestates/Multiplayer/Local"}
local Gui = require "Quickie"
local Utils = require "Utils"
function Multiplayer:enter()
Previous = "Gamestates/Menu"
end
function Multiplayer:update(dt)
Gui.group{grow = "down", pos = {Utils.percentCoordinates(10, 10)}, function()
if Gui.Button{text = "Local", size = {Utils.percentCoordinates(80, 20)}} then
Gamestate.switch(Multiplayer.Local)
end
end}
end
function Multiplayer:draw()
Gui.core.draw()
end
return Multiplayer
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