diff options
author | alexichi <alexbankai96@gmail.com> | 2016-05-01 11:32:08 +0200 |
---|---|---|
committer | alexichi <alexbankai96@gmail.com> | 2016-05-01 11:32:08 +0200 |
commit | 31866085151518f468794dc71b541543e6b2f691 (patch) | |
tree | d73fe26a86db53707dd9c36f73b08ae3875c93e4 /craftmine.php | |
parent | 48ca3e8ee63787d567fd0fe1bcfea7158a6f9596 (diff) | |
download | candybox-31866085151518f468794dc71b541543e6b2f691.tar.gz candybox-31866085151518f468794dc71b541543e6b2f691.tar.bz2 candybox-31866085151518f468794dc71b541543e6b2f691.tar.xz candybox-31866085151518f468794dc71b541543e6b2f691.zip |
add the beginning part of the dungeon
When you have enough money you can buy a ticket and access the dungeon
I made a file monsters.xml . It's a bit like the code with the shop but modified
When you press the button launch in the onglet dungeon , it display "Battle!" in the console
Diffstat (limited to 'craftmine.php')
-rw-r--r-- | craftmine.php | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/craftmine.php b/craftmine.php index 78c5e37..4cd6b00 100644 --- a/craftmine.php +++ b/craftmine.php @@ -4,7 +4,7 @@ require_once("inc/mine.inc"); require_once("inc/guild.inc"); require_once("inc/shop.inc"); require_once("inc/craftmine.inc"); - +require_once("inc/dungeon.inc"); session_start(); // Must be placed *BEFORE* $_SESSION is actually used and *AFTER* all classes are imported /** @@ -42,6 +42,7 @@ switch($op) { case "getCraftMine": sendCraftMine(); break; case "buildShop": buildShop(); break; case "buyItem": buyItem(); break; + case "buildDungeon" : buildDungeon(); break; default: reportBadRequest(); } |