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-rw-r--r--js/craftmine.js44
1 files changed, 36 insertions, 8 deletions
diff --git a/js/craftmine.js b/js/craftmine.js
index 92fa45a..fa70809 100644
--- a/js/craftmine.js
+++ b/js/craftmine.js
@@ -1,17 +1,27 @@
data = {
+ name: "You",
gold: 0,
mine: 0,
miners: 0,
- level: 1
+ level: 3,
+ hp: 5,
+ maxHP: 5,
+ xp: 0,
+ power: 3,
+ bonusPower: 0,
+ icon : "💪"
}
-function sendRequest(url, params, callback) {
+function sendRequest(url, params, callback, isFile) {
var xhr = new XMLHttpRequest();
xhr.open("POST", url);
- xhr.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
+ if(!isFile) xhr.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
xhr.onreadystatechange = function() {
if(xhr.readyState == XMLHttpRequest.DONE && xhr.status == "200") {
- var data = JSON.parse(xhr.responseText);
+ var data = "";
+ if(xhr.responseText) data = JSON.parse(xhr.responseText);
+ if(data.info)
+ showInfo(data.info);
if(data.error) {
showError(data.error);
return;
@@ -34,6 +44,16 @@ function debitAccount(amount) {
updateData("gold");
}
+function creditAccount(amount){
+ data.gold += amount;
+ sendRequest("craftmine.php", "op=withdrawMine&amount="+amount, function(xhr) {
+ var gold = parseInt(xhr);
+ if(isNaN(gold)) return;
+ data.gold = gold;
+ updateData("gold");
+ });
+}
+
function withdrawMine() {
sendRequest("craftmine.php", "op=withdrawMine&amount="+data.mine, function(xhr) {
var gold = parseInt(xhr); // Server's response is a string
@@ -46,11 +66,17 @@ function withdrawMine() {
function initCraftMine() {
sendRequest("craftmine.php", "op=getCraftMine", function(ret) {
+ //console.log(ret.perso);
data.gold = parseInt(ret.gold); // Server's response is a string
+ data.mine = 0; // Reset mine
+ if(ret.perso) updatePerso(ret.perso);
if(ret.shop) displayShop(ret.shop);
- displayInventory(ret.inventory);
+ if(ret.inventory) displayInventory(ret.inventory);
+ if(ret.dungeon == false){}//if we have left the donjon
+ else if(typeof ret.dungeon.mob == "undefined") displayDungeon(0,1,true); //if we have reload just after buying the ticket
+ else displayDungeon(ret.dungeon.mob,ret.dungeon.flat,true);//if we have reload in the middle of the dungeon
data.miners = parseInt(ret.miners);
- updateData("gold","miners");
+ updateData("gold", "mine", "miners");
})
}
@@ -62,6 +88,8 @@ function updateMine() {
function init() {
initCraftMine();
- changeTab();
- window.setInterval(updateMine, 1000);
+ changeTab(); // Switch to tab specified in URL
+ listSaves(); // Update save list on page load
+ window.setInterval(updateMine, 1000); // Increase mine amount every 1 second
+ window.onhashchange = changeTab; // Hook changeTab from js/gui.js to hashchange event
}