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author | fogfx <antipotroast@gmail.com> | 2012-08-01 22:15:57 -0500 |
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committer | fogfx <antipotroast@gmail.com> | 2012-08-01 22:15:57 -0500 |
commit | 475e7deb644653702fec8bd3d34f45a0e29f1cd3 (patch) | |
tree | 0c030e9298734cc3b2aa1463a0d5af89a1f2f435 | |
parent | 28f6c875dd9f5739b3d2186b84d06e643723e7ff (diff) | |
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Update README.md
dat grammar
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -4,7 +4,7 @@ fakecanvas is an attempt at emulating the functionality of canvases (render to t it is more or less a drop-in library, in that all you need to do is call `require 'fakecanvas'` (preferably inside `love.load`) to use it. fakecanvas' own functions will only be used if `love.graphics.isSupported "canvas"` is false, unless this behavior is overridden (see below). -since it uses (a few) screenshots in order to isolate drawing operations, which means there are some amusing drawbacks: +it uses (a few) screenshots in order to isolate drawing operations, which means there are some amusing drawbacks: * it's slow * possible drawing issues if you call `love.graphics.present()` yourself, specifically between `setCanvas()` calls |