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authorfogfx <antipotroast@gmail.com>2012-08-01 22:15:57 -0500
committerfogfx <antipotroast@gmail.com>2012-08-01 22:15:57 -0500
commit475e7deb644653702fec8bd3d34f45a0e29f1cd3 (patch)
tree0c030e9298734cc3b2aa1463a0d5af89a1f2f435
parent28f6c875dd9f5739b3d2186b84d06e643723e7ff (diff)
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Update README.md
dat grammar
-rw-r--r--README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/README.md b/README.md
index 35cf134..f819b10 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,7 @@ fakecanvas is an attempt at emulating the functionality of canvases (render to t
it is more or less a drop-in library, in that all you need to do is call `require 'fakecanvas'` (preferably inside `love.load`) to use it. fakecanvas' own functions will only be used if `love.graphics.isSupported "canvas"` is false, unless this behavior is overridden (see below).
-since it uses (a few) screenshots in order to isolate drawing operations, which means there are some amusing drawbacks:
+it uses (a few) screenshots in order to isolate drawing operations, which means there are some amusing drawbacks:
* it's slow
* possible drawing issues if you call `love.graphics.present()` yourself, specifically between `setCanvas()` calls