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authorpiernov <piernov@piernov.org>2014-05-14 20:25:49 +0200
committerpiernov <piernov@piernov.org>2014-05-14 20:25:49 +0200
commit12ba7de4216a435acd7958820588c27e76b150e4 (patch)
tree9173da9e44a5d2913618d564a63e9aae03d10c52 /INSTALLATION
parent609b2ffa3db4266dea53745da69d5943edb3c7c2 (diff)
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Add README (thanks Fallstar) + INSTALLATION + Update TODO
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+To play BlueMind on GNU/Linux, Mac OS X or Microsoft Windows,
+you need at least LÖVE 0.9, which can be downloaded here:
+ https://love2d.org/
+
+If you're using the git repository you need first to do:
+ git submodule update --init
+to fetch dependencies.
+
+
+Android 4.1 or newer is required to run BlueMind since it uses Android NSD.
+
+To build an APK for Android, you'll need the Android's SDK and NDK.
+Then, clone the love-android-sdl2 repository with changes for BlueMind:
+ git clone -b bluemind https://bitbucket.org/piernov/love-android-sdl2/
+Create the assets directory:
+ mkdir love-android-sdl2/assets
+
+Then, got to BlueMind's directory and zip all the files to game.love:
+ zip -r game.love *
+And move it:
+ mv game.love ../love-android-sdl2/assets/
+
+Build natives libraries:
+ ndk-build
+And the APK itself:
+ ant debug
+To install it on your device (with ADB enabled) do:
+ ant debug install