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* Add reset current game buttonHEADmasterpiernov2016-05-101-0/+1
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* add the use of the life bottlealexichi2016-05-071-0/+1
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* add xp system and perso server sidealexichi2016-05-051-0/+3
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* add dungeon server side and improve some details like the difference between ↵alexichi2016-05-051-0/+1
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* Merge branch 'master' into alexichipiernov2016-05-031-3/+14
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| * Add ability to delete a savepiernov2016-05-021-0/+1
| | | | | | | | Doesn't work because idk which method to use and I don't have the PHP doc right now
| * Implement loading saved games on serverpiernov2016-05-011-0/+2
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| * Savegame PHP action handlingpiernov2016-04-271-0/+3
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| * Also handle GET request for op in craftmine.phppiernov2016-04-271-3/+7
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* | Add dungeon without fight systemalexichi2016-05-011-0/+2
| | | | | | | | | | | | You can buy a "ticket" to access the dungeon If you exit you have to buy another ticket Problem when we update the page, the default sentence is displayed while it said that you can access the dungeon
* | add the beginning part of the dungeonalexichi2016-05-011-1/+2
|/ | | | | | When you have enough money you can buy a ticket and access the dungeon I made a file monsters.xml . It's a bit like the code with the shop but modified When you press the button launch in the onglet dungeon , it display "Battle!" in the console
* Merge remote-tracking branch 'origin/piernov' into alexichialexichi2016-04-251-2/+8
|\ | | | | | | | | | | Conflicts: craftmine.php index.xhtml
| * Include PHP inc/craftmine.phppiernov2016-04-241-0/+1
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| * Send gold, shop and inventory infos from PHP all at once when requested on ↵piernov2016-04-241-1/+1
| | | | | | | | loading by client
| * Move session_start() after all requires (needed for classes to work ↵piernov2016-04-241-1/+2
| | | | | | | | correctly in $_SESSION)
| * Add shop related PHP request handlingpiernov2016-04-241-0/+4
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* | add require_once and some cases of the switchalexichi2016-04-231-0/+3
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* suppression d'un case du switchalexichi2016-04-211-0/+10
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* Add main PHP scriptalexichi2016-04-201-0/+29